Custom Map #7237: SGB-Taishan1. By: builder17

Started by AutoPost, March 30, 2019, 09:22:46 AM

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AutoPost

This topic is for discussion of map #7237: SGB-Taishan1


Author: builder17
Size: 60x60

Desc:
#CSM #Strafers #Easy

lividbishop

Confused how you finish.  I changed all emitters but can't change these for some reason. 


RrR

Quote from: lividbishop on March 30, 2019, 05:17:32 PM
Confused how you finish.  I changed all emitters but can't change these for some reason.

You need to make sure you flip all the emitters before the dark blue one dies.

Weasee


Ehekatl

I've never had to restart twice for a map that was tagged #easy.

Interesting map, and quite punishing when I didn't think things through.

Thimotty

Spoiler
you can take them by razing closest ones untill they spill out
[close]

renelm

The instructions say something about flipping a wall by clicking on it and flipping all walls by crtl+shift+w. I've clicked on everything, nothing happens.. I've clicked ctrl+shift+w - nothing. What am I missing?
As others, I also managed to kill the blue emitted w/o flipping the isolated emitters..

Johnny Haywire

Yeah, this one was a bit weird. Like Thimothy said, there is a way to take the emitter in the corner first and then the rest after that. At least, I think that's what Thimothy said. If you didn't follow what he said, I'll provide a bit more detail...

Spoiler
have all your strafers target an emitter in an adjacent island to your AC. Let your island fill up with AC while the strafers take out the creeper. Once the creeper is low enough, you can terp your island to level 9, at which point the AC will spill over. If you've never done this before, you want to start from the opposite end and make a hill, then gradually raise the land so the AC will be fully concentrated at one point. Then terp that area and it will spill over.
[close]

I found this solution to be much more satisfying than trying to time something and worry about reloading, pausing, and saving a game. This way is easy and there's nothing but brute force involved.  ;D
You disagree with this sentence, don't you?

Builder17

Quote from: Johnny Haywire on October 02, 2019, 06:01:35 AM
Yeah, this one was a bit weird. Like Thimothy said, there is a way to take the emitter in the corner first and then the rest after that. At least, I think that's what Thimothy said. If you didn't follow what he said, I'll provide a bit more detail...

Spoiler
have all your strafers target an emitter in an adjacent island to your AC. Let your island fill up with AC while the strafers take out the creeper. Once the creeper is low enough, you can terp your island to level 9, at which point the AC will spill over. If you've never done this before, you want to start from the opposite end and make a hill, then gradually raise the land so the AC will be fully concentrated at one point. Then terp that area and it will spill over.
[close]

I found this solution to be much more satisfying than trying to time something and worry about reloading, pausing, and saving a game. This way is easy and there's nothing but brute force involved.  ;D

Oh, I didn't even know it can be won in this way. :o Neat.

Johnny Haywire

QuoteOh, I didn't even know it can be won in this way. :o Neat.

Thx, mate! I'm not much good at making maps, but I enjoy playing the challenging ones that you guys make. I like how you always seem to come up with a different design and/or mechanics for these kinds of maps. It really makes the challenges even more enjoyable  ;D

I appreciate all the hard work you put into making these for us - Thanks a bunch!  ;D ;D
You disagree with this sentence, don't you?

hbarudi

Could have done it if they have not been so evil as to disable the forge black hole...

Johnny Haywire

Sure, but it's not necessary for this map. It's a pretty easy solution once you see it  ;)
You disagree with this sentence, don't you?