Custom Map #7175: Sea of Change 2: Strength Training. By: Bluepikmin64

Started by AutoPost, March 10, 2019, 11:11:09 PM

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AutoPost

This topic is for discussion of map #7175: Sea of Change 2: Strength Training


Author: Bluepikmin64
Size: 144x144

Desc:
This map uses CSM units with a twist. In this map, the red towers are activated by Creeper. Thanks to Cornucanis, Sorrontis, Regallion and GoodMorning for aiding me in this map's creation. Thanks to Yum234 for making CSMs so popular. Thanks to Grabz for originally giving me the flip spore tower script. And thank you for playing. :) #CSM #Flipemitter #CRPL

yum-forum

Nice version of CORKY Style Mode game. And excellent balance of every setting of every units for better gameplay! Big thanks and 10/10 from me!  :)
1560 maps in CW2, CW3 and PFE till now
last

toolforger

I can't seem to get a foothold - the creeper quickly floods the red towers and crysals, leaving me with my AC at 10 and even the weak emitters to the right at 40.
Do I really need to make landfall among creeper first to secure some strategic resource?

... aahh, forget it. I didn't expect to be able to build weapons.

Helper

Wow! Only seven minutes in, but this is a barn-burner.
Fun stuff, thanks.
H

toolforger

Hmmm... everything flooded in AC, all spore towers converted, all collectibles collected (I think), still no win.
Oh d'oh. There was a Bertha left. (Which were essentially useless, I had enough mortars...)

TypoNinja

This is fantastic. I could play 100 like this and not get bored.