Custom Map #7025: Bysept- Trigs. By: Loki vision

Started by AutoPost, January 28, 2019, 06:10:32 AM

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This topic is for discussion of map #7025: Bysept- Trigs


Author: Loki vision
Size: 150x150

Desc:
All who enter this level, be warned. It might look easy, but without chese, i put 3 hours.13 minutes 11.8 seconds in to this map. I may not be the best player, but i know that there is a speed runner who uses terp chese and gets about 2 or less hours. Forge, syfen, ore mine and Thor have all been disabled. Good luck. (Unit costs reduced)

cornucanis

#1
Look man, this map isn't as hard as you seem to think it is, and insulting a group of people over nothing isn't cool either. Using all the strategies at your disposal to achieve an optimal time doesn't just magically make you a bad person.

I'm not sure what you consider "cheese" on this map either, but I beat the map in 2 minutes without using a single terp. I can't see where a terp would have benefited me at all.

Spoiler

Collectors are free, so you can blanket the whole starting island with them 1 frame after your CNs land.

Berthas only cost 50 packets, so with the free collectors and the free reactor farm you give the player I was able to start building 3 berthas as soon as my CNs landed to provide cover fire. Turns out I only needed 1 bertha.

You can relay over to the southern AE tower island and kill it off quickly and easily with no resistance.

After that, you can put a mortar on his PZ for a few seconds to clear a landing zone by the inhibitor. Your berthas should be almost ready to fire at this point. Switch the PZ from a mortar to a relay and you should be good to build a relay on the inhibitor island when the bertha shell lands, then you can start your final nullifier.

The inhibitor is pretty weak, so I only needed 2 shields (which were provided for free at the start of the map) and 3 blasters to protect my nullifier.

Finally, the weird runner nest in the upper-left can easily be dispatched by landing a single beam on the island next to it.
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It just comes across as incredibly immature to insult a group of people by implying they're using illegitimate means to post low times on your map, when the fact is that you're simply designing maps with tons of holes in them which make for easy speedrunning.

edit:
Spoiler
Just realized I didn't even need to wait for the pz relay since a normal relay can reach, so the map can probably be completed in about a minute to a minute and a half.
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