Custom Map #1031: CM Map 12. By: FOXX

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AutoPost

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on: January 12, 2018, 03:34:36 pm
This topic is for discussion of map #1031: CM Map 12


Author: FOXX
Size: 344x288

Desc:
Custom Module Map 12 -> The P4 Particle Bomb See Forum for Info #EnemyMK7Shots



FOXX

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Reply #1 on: January 12, 2018, 03:35:44 pm
In Map 12 we have The P4 Particle Bomb Module [by Nicant]

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isj4

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Reply #2 on: January 14, 2018, 11:13:06 am
It took me a while to guess what the P4 actually did, but then I found the P4 ships very useful for ramming into doppels.

One thing I like about these "demo" maps is that the enemies don't respawn. It is great positive feedback when an enemy doppel/ship is dead you know it stays dead.

Your puny map is no match for my Turtle Power!


FOXX

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Reply #3 on: January 14, 2018, 12:18:43 pm
It took me a while to guess what the P4 actually did, but then I found the P4 ships very useful for ramming into doppels.

Hi Isj4,

Maybe you have overlooked the Ship Pickup Message.
(click to show/hide)
But at least you know now :)

Quote
One thing I like about these "demo" maps is that the enemies don't respawn. It is great positive feedback when an enemy doppel/ship is dead you know it stays dead.

Yeah, an idea i used in some previous maps and decided to do this in my CM Maps.

Greets
FOXX

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