Custom Map #5211: Destroyed world PAC. By: builder17

Started by AutoPost, December 30, 2017, 01:04:53 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #5211: Destroyed world PAC


Author: builder17
Size: 60x60

Desc:
Spill creeper to void by wiping and quickly putting back digitalis. More information on forums. #PAC #Easy

Builder17

Spoiler
First you should get creeper to emitter closest to starting emitter in upper left. Connect digitalis to it and totems. Start taking all emitters and powerzones. Ask here if you need more help.
[close]

xrogaan

The digitalis doesn't spread from the second emitter for me. The map seems broken.

Builder17

#3
Quote from: xrogaan on November 28, 2018, 01:39:32 AM
The digitalis doesn't spread from the second emitter for me. The map seems broken.

This map is difficult one, only the initial emitter spreads digitalis, all other emitters are special.

xrogaan

Quote from: Builder17 on November 28, 2018, 10:20:33 AM
Quote from: xrogaan on November 28, 2018, 01:39:32 AM
The digitalis doesn't spread from the second emitter for me. The map seems broken.

This map is difficult one, only the emitter you start with spreads digitalis, all other emitters are special.
Yeah, but you can't spread the digitalis over empty space because you can't raise the amount of creeper over 500. Thus I can't spread to the totems. I managed to raise it to 400, then destroyed the initial emitter which then spread the creeper to the neighboring ones. But then it becomes a hand's off map. I just had to wait 2 in-game hours for the creeper to spread naturally.

Which is why it seems broken.

Builder17

I can make fixed version tomorrow.

Did you try changing digitalis brush with T and removing some blue digitalis, then place it quickly back? :)

xrogaan

I did not. I am doubtful it would work though as the initial digitalis get placed on the existing land and not the void. The issue I encountered is simply that there is not enough creeper to expand to the totems, we need at least 2 levels. It would be resolved by having a land bridge to the totems, and it would still require the destruction of the initial emitter.

Ehekatl

One way to check if you're clearing the map the right way is to look at the score board. If people are clearing it in ~4 minutes but you find yourself taking 2 hours, maybe you're not playing the map the intended way.

But then again, that would mean I'm playing all the CSM maps wrong, lol.

xrogaan

#8
Quote from: Ehekatl on November 28, 2018, 10:02:39 PM
One way to check if you're clearing the map the right way is to look at the score board. If people are clearing it in ~4 minutes but you find yourself taking 2 hours, maybe you're not playing the map the intended way.

But then again, that would mean I'm playing all the CSM maps wrong, lol.
I know it didn't went the intended way. I tried several tactics to move the blue digitalis to the totems and none worked. The only way I managed to expand is to destroy the initial emitter once I racked 400 levels of creeper. But maybe I should have destroyed the digitalis instead.

Going to test that right now. [Edit: yeah, that was that. And now I feed dumb]