Custom Map #5200: LIF. By: coldwarwolf

Started by AutoPost, December 29, 2017, 01:22:44 AM

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This topic is for discussion of map #5200: LIF


Author: coldwarwolf
Size: 90x50

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cornucanis

Thanks for making a smaller map! I really enjoyed it. That roaming emitter was annoying, but not too painful with proper use of those ore mines. The runners really kept the pressure up throughout. Always fun to play a map that makes me switch blaster targetting frequently.

cornucanis

Haha I knew you wouldn't be able to resist replaying if I did a speedrun to top your time Dom. Well played. This was certainly a fun map to speedrun on.

D0m0nik

 ;D

I really enjoyed this map but was not planning on a second run. But then you thoroughly smashed my time and I knew I had wasted so much energy the first time round! I think you could reclaim the top spot though?

Spoiler
Not sure if you did the same but I actually trurtled for once and built up power before advancing hard and fast with snipers to pin back the runner. Trying to advance too early just drains energy due to the large payload of the runners.
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Have you tried map 5204 yet? Great for a speedrun.

cornucanis

Spoiler
I didn't build a single sniper the entire run. I also turtled at first and covered starting zone with reactors using the energy crystals, then pushed out hard and fast with blasters and mortars before the creep even pushed through all the "love is free" shields. I made four strafers and sent two at the top strand of digi and two at bottom strand of digi, then used blasters on "target digi" to keep the middle strand in check. Once I reached the "creeper base" at the back I terped 3 or 4 platforms right outside to stick my blasters on and push the digi back. After that I just landed a ton of blasters and mortars inside and nullified everything all at once.
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I could probably cut another minute or two off if I REALLY went back and optimized frame by frame, but I'm happy with how close our times ended up being to each other. Thanks for pushing me to re-run it for a good time!