Custom Map #935: Totem Tale 6. By: FOXX

Started by AutoPost, November 06, 2017, 06:23:17 AM

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AutoPost

This topic is for discussion of map #935: Totem Tale 6


Author: FOXX
Size: 380x260

Desc:
The Adventure Continues. Mission 6 -> Another ShipSpawner Your Fleet is getting Stronger. Scripting by Stickman & FOXX

The_Mell

"Fairies Wear Boots" - Black Sabbath

FOXX

Hi The_Mell,

i have loaded up The Map and 1st time i tried i could charge the Totem in the SW.
Tried again -> played for 5 mins and then went for the SW Totem and could charge again.

This shouldn't e a version issue so i am kinda Blank atm.

Do you maybe have a savefile from before the issue i can check?

Greets
FOXX
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS

GoodMorning

There has been a recurring issue with cell (0,0) being considered occupied when it shouldn't be. It's a bug, but the only known remedy is a restart - which is not 100% effective.
A narrative is a lightly-marked path to another reality.

The_Mell

Sorry, forgot about a save - was a long day and a longer mission than expected. ;)

Tried to recreate it but then it worked properly.

And even with the bug the map was able to finish with everything destroyed manually, so no big deal i guess...
"Fairies Wear Boots" - Black Sabbath

FOXX

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS