Custom Map #4952: Universe corruption. By: builder17

Started by AutoPost, October 29, 2017, 10:01:47 AM

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AutoPost

This topic is for discussion of map #4952: Universe corruption


Author: builder17
Size: 61x128

Desc:
#NoCRPL #Hard Check forum for tips

Builder17

#1
Start by landing CN to left center area and build collectors, reactors, one terp and beams.

Second CN to lower left, build nullifier inside box there to nullify emitter.

After emitter is nullified, clear creeper and nullify spore tower.

Build beams and other buildings to lower left.

Build forge to center left and use guppy(spores don't target landed guppy)  to supply totems.

Spoiler
Use terp in left center to terp places for two nullifiers.
[close]

More tips needed?

Loren Pechtel

Bug:  There are walls to keep the creeper off the totems for a while--but there's no source of creeper to enter.  They stay clear for the whole game.

Builder17

#3
Walls are decoration and it's remake of campaign map part (more accurately Choix) :) Thanks for feedback!

Keeper Decagon

I liked this map. There is something about little, bite-size map chunks that I just find fascinating. :P
"For me, there is no honour or glory. No praise to be had for what I do. I fulfill my purpose for the protection of all... neither of us are going to make it out of here alive." - ?? ??, 145th CE

Builder17


Builder17

#6
Different version of this with experimental sun-emitters (not in final state yet)