Custom Map #4745: Remote. By: Pusillanimous

Started by AutoPost, August 29, 2017, 08:17:27 PM

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AutoPost

This topic is for discussion of map #4745: Remote


Author: Pusillanimous
Size: 128x128

Desc:
Think all over the place.

GoodMorning

I was fiddling with the DMD, and found a map large and void-heavy enough that a Guppy rush to secure Ore was a viable strategy. Attempts to recreate the feel of that map eventually resulted in this.
A narrative is a lightly-marked path to another reality.

yum-forum

Interesting but very complicated game (at least for me).
Complicated logistics and very nervous...  ;)
Will be by my opinion much more interesting with "relay".
1560 maps in CW2, CW3 and PFE till now
last

stdout

I agree that I missed the relay. I also completely ignored the ore islands on my play through.

GoodMorning

I specifically omitted the Relay. I was aiming for a Guppy-based map, with aircraft flying every which way. Having a Relay tech to provide a packet bridge would rather defeat this purpose.

Is this a concept worth pursuing, or one to consign to the "eternal draft" pile?
A narrative is a lightly-marked path to another reality.

yum-forum

#5
Limited number (3-4 pcs) of "relay" will not crash Your "concept".  ;)

P.S. I tested Your map with 4 "relays" and it also was not too easy and needed "guppy&relay logistics"...
1560 maps in CW2, CW3 and PFE till now
last