Custom Map #4177: GIVE ME A BREAK. By: MCHorne24

Started by AutoPost, January 14, 2017, 04:05:42 AM

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This topic is for discussion of map #4177: GIVE ME A BREAK


Author: MCHorne24
Size: 256x256

Desc:
Start in the center and work outwards to take out the emitters and runner nests. This is my first map so any advice is appreciated. Thanks for playing and have fun!!

patrickbuit

Honestly it's very impressive considering this is your first map. I actually enjoyed playing it a lot even though it got repetitive after a while, since my strategy was attacking the bottom left corner with a bunch of Berthas, Strafers and Bombers. All in all, good map man :).

Karsten75

#2
As was observed, it's great for a first map, but it's too big, with few challenges. I might try for completion at a later stage.  Attacking on multiple fronts is certainly possible and much better times can be achieved that way, unfortunately, it's not something I excel at, since it involves a lot of scrolling and pausing.

D0m0nik

Karsten - I love your screenshots, you are the master of clean beautiful layouts, even your relays are in straight lines! Mine in comparison are pure chaos!

Johnny Haywire

Dom, CW3 without symmetry is like a Uni without a verse. I just... I can't... I just can't believe you would abandon symmetry and order, considering the level of your design skills! I'm going to go make a symmetrical Lego tower with the kids just so I can recover from this... this devastating news!  :o

I decided to do pausing and timing and such on this map even though it felt like driving in NY City during rush hour with all the stopping. You actually can do this map without building outside your base, but it's tedious and there are obviously better ways to do that. But once I had made such a nice symmetrical base, it just felt wrong to add any extraneous appendages to it.

Excellent job for a first map! I look forward to seeing what you throw at us after you've come up with even more sinister plots!  ;D
You disagree with this sentence, don't you?