Custom Map #4163: Air Raid. By: Webninja

Started by AutoPost, January 08, 2017, 02:46:38 AM

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This topic is for discussion of map #4163: Air Raid


Author: Webninja
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Air Raid - a power gamer's level, start off loaded, but still a challenge, because of hard enemies.

Karsten75

Moving this many units at 10 FPS is kind of a micro-management drag.  Would have been a tad more fun if the Singularity weapon wasn't disabled.

Loren Pechtel

It's easy to remove the runner threat, get enough defenses up early enough and the rest is just a slog through lag.

Move a row of cannons.  Move a row of beams.  For a while it was then build power in the now available space behind them.

The north base proved a bit tricky because there were so many spores it was hard to tell what I was doing.  I don't think I had even 5 FPS.

GoodMorning

Bertha, Bertha, Bertha... By the time I crossed the void, I needed all of two PCs to clean up between volleys, because I couldn't be bothered micromanaging.
A narrative is a lightly-marked path to another reality.