Custom Map #4064: Wtf map Pack, map No 3. By: Arin112

Started by AutoPost, November 11, 2016, 03:09:23 PM

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AutoPost

This topic is for discussion of map #4064: Wtf map Pack, map No 3


Author: Arin112
Size: 256x256

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#Arin112_scripts

Johnny Haywire

Cool map! I like that you can pick to either surround the evil creeper and make it suffer a slow death by gradually suffocating it over a long relatively easy and stress-free battle, or you can choose to start out surrounding it then make a beeline for the inhibitor. I started to choose option 1, but then the creeper was whimpering and begging for mercy so I opted for #2 instead.
You disagree with this sentence, don't you?

Arin112

Johnny, thanks
There is another possibility - antibuild emitters, using anticreep ore.
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[close]
And as always, I'm sorry for my english.

Johnny Haywire

Whoa! That's really cool - I never would've guessed you could do that!  ;D

It'd probably take a bit longer but I love AC - might be worth trying again. Thanks for the map!
You disagree with this sentence, don't you?

Stickman

Quote from: Arin112 on November 12, 2016, 06:57:40 PM
Johnny, thanks
There is another possibility - antibuild emitters, using anticreep ore.
Spoiler


[close]

Is it possible to, erm, antibuild emitters after they are fully built (emitters no longer display build percentage)?
=====> This is a moderately pointy stick. You need to poke me with it once in three days if you need PRPL from me

Arin112

Quote from: Stickman on November 24, 2016, 11:02:22 PM
Quote from: Arin112 on November 12, 2016, 06:57:40 PM
Johnny, thanks
There is another possibility - antibuild emitters, using anticreep ore.
Spoiler


[close]

Is it possible to, erm, antibuild emitters after they are fully built (emitters no longer display build percentage)?
No. If you think that's a good idea, I can realize it.
And as always, I'm sorry for my english.

GoodMorning

Flip-emitters have been enjoyed on other maps, and the concept might be nice here.
A narrative is a lightly-marked path to another reality.

Stickman

Quote from: Arin112 on December 01, 2016, 06:58:41 AM
No. If you think that's a good idea, I can realize it.

A pity. I thought it would be a nice idea for flip emitters to work - currently most I've seen just "flip" instantly, I would like to see emitters that go inactive and require a good amount of AC to rebuild it as AC emitter. I'm just a fan of "flip" mechanics.
=====> This is a moderately pointy stick. You need to poke me with it once in three days if you need PRPL from me