Custom Map #228: The Rough Start. By: PLAYER

Started by AutoPost, October 22, 2016, 10:27:36 PM

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AutoPost

This topic is for discussion of map #228: The Rough Start


Author: PLAYER
Size: 256x144

Desc:
The start is a bit rough but you can make it! Notice where the particles come from!

GoodMorning

Good thought, but the Progenitor-rush is just as workable as an Inhibitor-rush here. A particle burst on the Progenitor could help, but sub-3-min is easily possible if you are careful with the HQ and take out an invisible spawner.
A narrative is a lightly-marked path to another reality.

TLFP

#2
Quote from: GoodMorning on November 03, 2016, 10:34:20 PM
Good thought, but the Progenitor-rush is just as workable as an Inhibitor-rush here. A particle burst on the Progenitor could help, but sub-3-min is easily possible if you are careful with the HQ and take out an invisible spawner.
I wanted some emitters to be non-lathable and invisible but then you can see the yellow outline. But you can speedrun if you work fast.
Currently ghosting, don't mind me.
Christian, my list of various content creation groups can be found here

GoodMorning

You might examine the final campaign mission for an invisible invincible Emitter, though I don't recall how it was done.
A narrative is a lightly-marked path to another reality.

TLFP

Quote from: GoodMorning on November 04, 2016, 08:18:14 AM
You might examine the final campaign mission for an invisible invincible Emitter, though I don't recall how it was done.
That was PRPL done.
Currently ghosting, don't mind me.
Christian, my list of various content creation groups can be found here