Custom Map #3866: map 138. By: yum234

Started by AutoPost, August 19, 2016, 03:45:20 PM

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This topic is for discussion of map #3866: map 138


Author: yum234
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PMouser

how do you get this started, i keep getting stuned by runners and get over whelmed. ty
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yum-forum

#3
Quote from: PMouser on August 19, 2016, 05:47:05 PM
how do you get this started, i keep getting stuned by runners and get over whelmed. ty

Start is smart.

Spoiler
Put 3 CN in central part of map. Connect it with relay and get energy sorce. Quickly build 2-3 reactors and at least 3 Pulse Cannon. Remove 1 CN (for example, right/up), put relay in central part of square, move Pulse Cannon there and quickly defend central part with coming digitals.
Then one by one You can build reactors, sprayer, Pulse Cannon, snipers etc.
Good luck!  :)
[close]
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RrR

Quote from: yum-forum on August 20, 2016, 03:03:05 AM
Quote from: PMouser on August 19, 2016, 05:47:05 PM
how do you get this started, i keep getting stuned by runners and get over whelmed. ty

Start is smart.

Spoiler
Put 3 CN in central part of map. Connect it with relay and get energy sorce. Quickly build 2-3 reactors and at least 3 Pulse Cannon. Remove 1 CN (for example, right/up), put relay in central part of square, move Pulse Cannon there and quickly defend central part with coming digitals.
Then one by one You can build reactors, sprayer, Pulse Cannon, snipers etc.
Good luck!  :)
[close]

Alternatively...
Spoiler
use relays to grab the guppy, send a sniper right, then left to release loads of AC. Use guppy to pick off sporetowers, emitters and non-ac nests while the map floods with AC. 2 of the central base platforms will flood. Replace CN as required. SW emitter can be nullified immediately, just needs a little clean up afterwards. Can be beaten with just beams & snipers
[close]

yum-forum

Only few players who finished game. So hard start? Not enough explanation in spoiler in my previous post?
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Loren Pechtel

Quote from: yum-forum on August 20, 2016, 06:16:40 PM
Only few players who finished game. So hard start? Not enough explanation in spoiler in my previous post?

It was tricky to get enough energy at the start to survive.  It took me 4 tries before I survived.

flaac

It's difficult to find a good way to start. the two central island nearly touched by digitalis are the worst part of it. Didn't see it before it ruin 20 min off efforts.

Valiant

Hi everyone,  this is like the 30th time i try this map even with the spoiler and i still cannot get my Guppy...............     Is there a video on this map some where i can look at because it has so far eluded me,  I have done many maps like 350+ DMD maps and i just can't get this map.   Before i HIDE this map i would like to see a video of someone beating this map.

Thank you.
Steve.

Valiant

Hi again, i was able to get my Gyppy and sadly i die from the Runners...............

I hope someone can help me on this map...

Steve.

yum-forum

#10
Hello, Steve!  :)

I will help You. Give me a little time to refresh how I played this map.

P.S. Sorry, first attempt was unsuccessful. Very evil map! Maybe somebody (12 players with better time score than me) can help?  :-[ And I also will try again.
1560 maps in CW2, CW3 and PFE till now
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GoodMorning

Hmm... lower-left can get a free base by Nullifying early. Lower-right needs some help.

But, I see Snipers mentioned. So it seems that AC Runner payloads will be your friend.
A narrative is a lightly-marked path to another reality.

yum-forum

#12
Thanks, GoodMorning!  :)
I forgot about my favorit weapon/friends - AC runners...
1560 maps in CW2, CW3 and PFE till now
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yum-forum

Long way, but winnable. See screenshots, please.
1560 maps in CW2, CW3 and PFE till now
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yum-forum

Hello, Steve! 

I created for You new version of this map (map 5789). 

Please, enjoy it!  :)
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