Custom Map #3783: Real Time Resurgence. By: Rhadamante

Started by AutoPost, July 17, 2016, 06:09:55 PM

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This topic is for discussion of map #3783: Real Time Resurgence


Author: Rhadamante
Size: 135x90

Desc:
Another map with the Pause function disabled. This time, no puzzle but instead, a planet overrun by creeper with a hidden past that could help you greatly. Connect to the wrecked CN to win the mission. #NoPause #CRPL #NoAC #NoAC?

Rhadamante

A new No Pause map. This time, it's closer to a normal CW3 map although there's some hidden CRPL at play that can make the map a lot easier. My current score is without using that hidden trick. Try to beat it the hard way or find the secret buried in this planet's past.

I managed to add a so called 'Observation mode' at the beginning this time. It pauses the game but prevents any actions. Gives you time to check the map, the custom wrecked CN/collectors I made and read the flavor text.
The winning condition is to connect to the wrecked CN long enough to trigger the ending messages (if you don't find the hidden trick, it's revealed in this discussion).
Without the trick the map can be hard at the beginning if you're not careful but once you're installed, it should only be a question of time and slowly getting to the CN. With the trick, it should be a breeze.

Here's hoping you'll enjoy yourselves !

chwooly

Great Map, Have played it thru twice, really liked the way the creeper had tidal action. The hidden feature was interesting as well. I played thru the first time with out using that then went back and decided to give that a go. Please continue to make these maps. They are great.

Cheers
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do."
― Robert A. Heinlein

fractalman

Discovered the hidden trick about halfway through, which sped the end phase up, but I'd already gotten rather established, and was ready to pave my way to the command node with excessive terraforming.

Rhadamante

Quote from: chwooly on July 17, 2016, 08:42:27 PM
Great Map, Have played it thru twice, really liked the way the creeper had tidal action. The hidden feature was interesting as well. I played thru the first time with out using that then went back and decided to give that a go. Please continue to make these maps. They are great.

Cheers

Thank you, much appreciated.

Quote from: fractalman on July 17, 2016, 08:59:31 PM
Discovered the hidden trick about halfway through, which sped the end phase up, but I'd already gotten rather established, and was ready to pave my way to the command node with excessive terraforming.

Is there anything that cannot be solved with excessive terraforming ? Virgil should make a mobile game called Derp Terp that would focus exclusively on terraforming things left and right. Instant success !

GoodMorning

Something not solvable? Void.

I enjoy your maps. Please make more.
A narrative is a lightly-marked path to another reality.

willbir

Thanks for the map. Wow I really missed the pause button, couldn't find any hidden secrets on the first play through but a shortcut idea flew into mind.