Custom Map #3688: Siege Laser. By: Pusillanimous

Started by AutoPost, June 19, 2016, 01:11:47 AM

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AutoPost

This topic is for discussion of map #3688: Siege Laser


Author: Pusillanimous
Size: 84x84

Desc:
A demonstration map for two scripts: the Siege Laser and the Spore Ramper. There's a companion Siegeable script too. Thoughts? Not difficult, and perhaps a little one-dimensional, but true to purpose.

MisterX

I'm being dense i know but I cant see how to pick up the nulifier?

Builder17

I haven't played this but maybe PZ relay after winning crpl enemy there?  ???

Into PZ left from enemy core or PZ under bertha?  :-\

Gotta check this out.  :D

MisterX

Yeah i saw that too far apart to connect even using both PZ's

GoodMorning

Right idea. There's a slightly counterintuitive tactic required here.

Spoiler

Relay/Relay: 1x
Relay/PZ Relay: 2x
PZ Relay/PZ Relay: Still 2x, but the PZs are one cell too far apart for this to connect.

The connection to the island needs the Bertha to be destroyed, and then the relay to be built on the closest point, rather than the PZ from the Bertha. This will get you a connection, and another Relay will get you the Nullifier.
[close]

Tip: You need only build one Nullifier, unless it takes a Spore. Then you will have some pain. It can be timed to be spore targetable (built) and charging between waves, but building enough structures on the mainland will work nine times out of ten.
A narrative is a lightly-marked path to another reality.

MisterX

aha! got it. It was quite sneaky.

Thanks for the pointers