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UI

Started by jaworeq, June 03, 2016, 04:39:15 AM

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knucracker


Fireball14

Yay! Way better if you ask me  ;)

4xC

A. If the mouse wheel can now rotate the menu, I think there should be an option to make the screens rotate vertically. [They currently rotate horizontally for those of you who are perspectively-impared  ;)]

B. To add to the filters list, I would suggest one or two "Hard Filters" (which CW3 could use) if some genius figures out how to "Play as Particles" and create "Dreamers".

(Dreamers are the particle equivalent of CW3 Sleepers; sure we already have ship replicas, but do we have entire Corporate HQ clones yet?)
C,C,C,C

planetfall

Quote from: 4xC on June 07, 2016, 06:37:09 PM
B. To add to the filters list, I would suggest one or two "Hard Filters" (which CW3 could use) if some genius figures out how to "Play as Particles" and create "Dreamers".

If I may suggest something even more ambitious, a way to tag maps beyond putting #whatever in the description - players could vote for or against tags and with enough votes a relevant tag would be added or an incorrect one removed.
Pretty sure I'm supposed to be banned, someone might want to get on that.

Quote from: GoodMorning on December 01, 2016, 05:58:30 PM"Build a ladder to the moon" is simple as a sentence, but actually doing it is not.

mzimmer74

I like the new UI changes.  The game's really looking good.
Omnipotence doesn't mean the ability to do what is logically impossible. It's possible, therefore, for God to create beings with the kind of free will that can choose between good and evil, but he can't also force those creatures to choose good. If he forced their choice, it wouldn't be free.