Custom Map #3595: Limaon. By: Flash1255

Started by AutoPost, May 27, 2016, 08:54:10 PM

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AutoPost

This topic is for discussion of map #3595: Limaon


Author: Flash1255
Size: 129x129

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This map may be a bit of a slog, and getting luck to go your wayh will be hard. SELF-CRITICISM: I tampered with the particle script a bit, removing the ability for beams to damage it, which proved to be a bad idea. CRPL used: -Spore tower -Particles! (Particles move in a random direction and release a payload when they hit solid land) #CRPL #Spores- #NoDigi #LoneEnemyMap

Qwerty Quazo

#1
I loved those un-destruct-able particles. A nullifier could get them, but up to 3, 4 at a time.

EDIT: I am first at the leaderboard? Wow, I wasn't even fighting for time!
The brain is complicated. Use it or lose it.

RealAndy

I like how you've used the concept.  The only thing that I would say could use improvement is that the spores took me by surprise, a warning would be nice.

Flash1225

Yeah, I forgot to mention WHEN the spores would start. Eh well, anyway, for Qwerty, I do agree with you. I did intentionally include the void "lanes" so the particles could hit deeper into your network.
Considering how many turns my life has taken (good and bad), I'm still fairly neutral to it all. I take the hits, I don't react overly.

Qwerty Quazo

Can you send me the script you used for these random spores? I want to use it on my next particle map.
The brain is complicated. Use it or lose it.