Custom Map #3428: Diopra. By: GamingTimelord

Started by AutoPost, April 15, 2016, 01:57:03 AM

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AutoPost

This topic is for discussion of map #3428: Diopra


Author: GamingTimelord
Size: 123x123

Desc:
This is a map I made thats fairly easy. If needed I can edit it and make a harder version but for now I want to see how this one does. Feedback is appreciated.


walr688

 I thought it was difficult enough. Enjoyed playing. At first I tried to terp down and get a second command node but found out I couldn't do that and beat the creeper overflow and the early spores. After I learned my lesson I nullified what I could and built defenses to hold back the creeper. Slowly I advanced with what the GamingTimelord gave me building a reactor whenever I could. Don't build a forge too soon because you need that energy to fight your way to the first totem. Good  game. If you make it harder I'll try that one also.

GamingTimeLord

Thanks for the feedback, I'm glad some people enjoyed it. The map was actually built more off design and then I did gameplay around the design instead of designing a map with gameplay as the priority.

yum-forum

1560 maps in CW2, CW3 and PFE till now
last

GamingTimeLord

It could have been easier for me because since I built the maps I know the tricks and stuff to beating it:)

GoodMorning

The only real difficulty is holding the start. The rest can almost be done without using a non-PZ island.
A narrative is a lightly-marked path to another reality.

D0m0nik