Custom Map #3249: Creeper Cannon. By: Vanguard

Started by AutoPost, March 06, 2016, 12:59:27 PM

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AutoPost

This topic is for discussion of map #3249: Creeper Cannon


Author: Vanguard
Size: 128x84

Desc:
Desciption: Demonstration of the creeper cannon. Easy level. Known issues: RPG-Shells block construction of units below. Shell Orientation is calculated wrongly. Todo: Add manual targeting? Rework effects. Add power up / modification beacons ( reduce cycle time, energy consumption, creeper consumption )

Vanguard

#1
Unit Demonstration Level - Creeper Cannon.

How to use: Attach Creepercannon.crpl to unit. Upload any image you like to the custom image slots ( default custom1 for nuclear rpg and custom0_256 for artillery cannon.

Known issues: Shells block construction. Shell image orientation is absolutely wrong. Until I can figure out how to get the correct angle/radians out of a coordinate system, they will fly slightly offset.

I am uploading all the attached materials, because I will have major reworks done to my PC next week and I donĀ“t want to lose a weekend of crunching.

Please be gentle in your ratings.  :-\

Assets: Artillery is a screenshot from Supreme Commander. RPG Shells lovingly handcrafted by me.

Creepercannon.crpl: All variables that can be tweaked are exposed in the once/endonce segment, no need to dive into code.

Both .crpl come with weird gibberish inline-comments that shopuld answer any questions that might arise.