Custom Map #3192: Corrupted PAC. By: builder17

Started by AutoPost, February 21, 2016, 10:31:04 AM

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AutoPost

This topic is for discussion of map #3192: Corrupted PAC


Author: builder17
Size: 90x60

Desc:
#PAC #CreeperFlowRateChanger #CorruptedOremine #CorruptedSiphon

D0m0nik

This map was driving me crazy until:

Spoiler
The special unit on the far left allows you to delete the emitter and place a second spore!
[close]

Prepare for a high number or rage quit 1 ratings! Now to try and finish the map.

Builder17

Tips:
Spoiler
CrplCore in far left changes creeper flow rate very big , when you put digitalis under it.
When you put digitalis under ore mines and resource packs (Energy , ore and aether) , they will have special effects.
[close]
Read spoiler , if you need help.

D0m0nik

I am finding this very difficult and I suspect that if you do not achieve a certain amount of progress before the AC builds up that it will become impossible. This makes for a very difficult, but not particularly fun, map!

D0m0nik

I finished the map but I did not notice any change in flow rate when digitalis was put under the core. The emitter continued at 20 every 0.5, it was so week as to be useless so I switched to 2 spores and got out that way.

Builder17

#5
Didn't you put emitter burst mode?  ???
And didn't you noticed any effect when you put living digitalis under ore or energy pack next of start?
And when you put living digitalis under ore deposits?
There is delay in flow rate changer but if you put digitalis under it creeper should flow faster and if you remove digitalis from under it ,
creeper should flow slower. In first part you should hit spores very close of wall that PZ beam doesn't take these down.
In second part you should use mainly creeper to take stuff down.
And in third part spores targeted into ore mines of abraxis.
Parts are areas between walls.

jaworeq

Sorry, cant get anything done on this map. I can break the close wall, but single emitter doesnt have power to even get to the beam.
I also tried with double spore and double emitter, all in vain.

Builder17

In this map you should play in different way. At beginning don't break wall , but instead put digitalis under ore pack. Wanna screenshots?

Portelly

Ok so after many tests :
Digitalis under Ore Pack give nothing except à micro boost that do nothing.
The Flow rate never change. I'm playing in 4x Speed and the flow rate never change even in burst mode.
At some point the AC is just to much and if you fail the perfect start you can't do next to nothing.

I really think that you need to add a 4 part with a million Bertha et maybe a 5th part with a trillion of bomber.

And i cant even break the wall...
The idée seems fun but the result's #not

I'm hopping there's a bug somewhere so i won't rate the map


D0m0nik

Quote from: Builder17 on February 21, 2016, 01:37:28 PM
You can look at these scripts if you don't believe me , D0m0nik.
You made me angry.  >:(

Sorry, no offence intended, just giving a little feedback!

jaworeq

#10
Quote from: Builder17 on February 21, 2016, 02:25:23 PM
put digitalis under ore pack.
Quote from: Portelly on February 21, 2016, 02:44:20 PM
Digitalis under Ore Pack give nothing except à micro boost that do nothing.

^ that

@Portelly: to break the wall you have to shoot 4-6 spores at it (it's in void, so aim in the center of wall), but that sets you back - for some reason, snipers don't shoot through wall, so if you open it, all your runners are dead.

metalsiagon

Yeah, I don't know if its just me, but I think the scripts are broken. That or the instructions for using them are not clear enough and we're all doing it wrong  :D
Spoiler
The two deposits disappear immediately after getting living digitalis under them, though there is a small very brief boost that really doesn't do anything helpful
[close]

Vanguard

Just tested again. Top deposit vanishes as soon as you put digitalis under it, creating a small flood of creeper that immediately gets destroyed. According to the scripts you posted there should be a rotating bar set as an image and a certain minimum amount of creeper created from it in a time interval of 9 frames. It´s just not happening as far as I can tell.

Ovalcircle


set fail 1
statvar disgraceful

what a waste of time
[REDACTED]

"If you are good at something, never do it."

metalsiagon

I'm currently stuck after taking out the first node.