How do you test other peoples' maps even if they didn't release it yet?

Started by ghostwalker13, June 27, 2015, 09:07:16 AM

Previous topic - Next topic

Helper

OK - good work on this one.
You are about 90% of the way to a great map.
As you have it now, it is almost an instant win (45 seconds).
The outer Emitters never generate enough Creeper to cause a problem, and all I had to do was build a relay to the center and take out the Inhibitor.
You need to beef up the Emitters and not allow the placement of a Nullifier without clearing away Creeper first.
You can shorten the time for the Spore Towers and make the players defend against air attack while building their network/developing their attack.
Post your new version when ready and I'll look forward to playing it again.
Thanks,
H

ghostwalker13

Violos 2 is now out in CS.
Sorry I didn't respond to you earlier on, I was caught up in map making.

But we won't have to worry with the original lay out of the map, because we have a new style.
( Sorry I couldn't put picture, my computer is acting like an [REDACTED] today. )
Anyways, when you play it, I'm sure you'll love the intensive feeling of adrenaline rushing through your body.

Won't nag you too much, but play it and you'll see.  ::)