Custom Map #2059: Guppy Suppyly. By: Solarflare1234

Started by AutoPost, May 10, 2015, 06:16:57 PM

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This topic is for discussion of map #2059: Guppy Suppyly


Author: Solarflare1234
Size: 128x128

Desc:
Use guppys to expand towards completion! I like Guppy based maps I'd try out anyones guppy based map if i see it well enough and i hope you like it! #Guppies #one Bertha

Peter R


Tyler21

I like guppies too but this was way too easy: you provide a huge amount of resources (I didn't even burn 3 out of 4 energy packs), too much AOOs, there is no air exlusion (which would make the map minimally challenging), there is plenty of empty land to build on, the land is completely even (at least some terping would make it more interesting), the NE part is completely unprotected and the emitters are disproportionally weak compared to the goodies you provide. Consider modifying the above mentioned aspects if you want to create a more challenging map next time!
"Enjoyment appears at the boundary between boredom and anxiety, when the challenges are just balanced with the person's capacity to act."
― Mihaly Csikszentmihalyi

Check my collection of the 30 most difficult and challenging maps in Colonial Space!

Loren Pechtel

Quote from: Tyler21 on May 11, 2015, 04:25:11 AM
I like guppies too but this was way too easy: you provide a huge amount of resources (I didn't even burn 3 out of 4 energy packs), too much AOOs, there is no air exlusion (which would make the map minimally challenging), there is plenty of empty land to build on, the land is completely even (at least some terping would make it more interesting), the NE part is completely unprotected and the emitters are disproportionally weak compared to the goodies you provide. Consider modifying the above mentioned aspects if you want to create a more challenging map next time!

I don't care about the lack of need for terps but otherwise I agree, cakewalk.