Custom Map #1883: The Tuxedo System. By: stdout

Started by AutoPost, March 20, 2015, 03:35:01 PM

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AutoPost

This topic is for discussion of map #1883: The Tuxedo System


Author: stdout
Size: 120x120

Desc:
In this distant system the Free People of The Fedora Republic have risen up against us. We are spread across their planets and the outlook is grim. Act fast to take this system before our hard earned towers and emitters are nullified. #PlayAsCreeper

warren


stdout


Loren Pechtel

Quote from: stdout on March 20, 2015, 05:57:32 PM
Linux forever. :)

Linux has been defeated, this one wasn't hard.  Windows forever!

stdout


Linden

Thanks, stdout! Fun graphics, as well as fun to play. It'll be interesting on replay to see how many starting points are viable.

mpp

Fun map.  I've been in #PAC withdrawal!  Now have to replay for a better time!

And FreeBSD forever!


D0m0nik

Great to see a new PAC map,having withdrawal symptoms! 

Love how there are so many ways to start this, some maps feel like you are kind of dictated to which direction you should take, this map is completely open. Great fun.

Loren Pechtel

Quote from: stdout on March 21, 2015, 12:42:23 AM
Surely you jest!

Linux was under human control, now it's under creeper control.  That means it has been defeated.

inspiratieloos

The 2nd time I played the map it didn't end after wiping out all units.

The main difference between my first and second game is that the first time the one normal emitter got nullified, but the second time I saved it, so it might have to do with that.

stdout

Adding that normal emitter was a mistake on my part and I don't even remember doing it (although clearly I did).  As you found, if it doesn't get nullified the game won't end. I'll have to watch out that I don't repeat that mistake again in future maps.

J

Quote from: stdout on March 22, 2015, 09:25:33 AM
Adding that normal emitter was a mistake on my part and I don't even remember doing it (although clearly I did).  As you found, if it doesn't get nullified the game won't end. I'll have to watch out that I don't repeat that mistake again in future maps.
Grab the latest PAC template, it auto-replaces normal enemy structures when you've destroyed all of abraxis units.

stdout

J, I used the latest template from the first post here: http://knucklecracker.com/forums/index.php?topic=17638.0

File size: 972901
md5: 075ba707bae9f80cadf069ae278c7c5d