Custom Map #1355: Orbital Weapons. By: Jason Stevens

Started by AutoPost, November 14, 2014, 12:01:15 PM

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This topic is for discussion of map #1355: Orbital Weapons


Author: Jason Stevens
Size: 128x256

Desc:
Use orbital weapons to keep the creeper to the north from destroying you. #Flip emitters #Other emitters #Runners #Spores #Void

iwishforpie2

Is this even possible? I can't get land because of the 4 emitters. Any tips?  :(
What's a pie? I'm not a pie. I'm a pi.

Mexxor

Quote from: iwishforpie2 on November 14, 2014, 12:57:50 PM
Is this even possible? I can't get land because of the 4 emitters. Any tips?  :(

If you mean the 4 emitters close to your base (with the walls), you can connect them so they will produce anticreeper instead
"Tell people there's an invisible man in the sky who created the universe, and the vast majority will believe you. Tell them the paint is wet, and they have to touch it to be sure."
― George Carlin

iwishforpie2

What's a pie? I'm not a pie. I'm a pi.

Mexxor

#4
Quote from: iwishforpie2 on November 14, 2014, 01:21:33 PM
I know. But I can't turn them to Anti fast enough.

Try putting the CN in the upper right of the base and build a siphon on the energy pack, then you have a direct connection to the first two, when they make ac build a relay so you have all 4 connected, be sure to build some reactors and collectors while you're at it though
hope this helps

Also: lol at the 6 people who gave a 1 for rating, don't rate badly because you can't do a map, I'm not very far with the map and get killed everytime but i like the map anyway :P

Also, Jason, why are there so many spores? and why am i not seeing how I can either nullify them before they launch or build enough beams for the same reason. I got a nice cozy base up with abrely enough power to get those emitters up and running, and the spores messed me up completely. helllp? ::)
"Tell people there's an invisible man in the sky who created the universe, and the vast majority will believe you. Tell them the paint is wet, and they have to touch it to be sure."
― George Carlin

jasons2645

Haha, yea, this one turned out a bit more difficult than I had intended...  The trick with this one at the beginning (or at least what I did) is:
Spoiler

1) Land your CM so that you can build a siphon but such that the 4 emitters aren't connected
2) Build the siphon
3) Build collectors and reactors and hook up 3 of the emitters by building a collector in the mass factory to the east - you can't afford to connect all 4 quite yet
4) Build beams and reactors again and again, then activate a couple mass factories
6) Build a relay between the 4 emitters to hook up to all of them
7) Connect to the convert factories
8) Build guppies
9) Use the converts and guppies to take out the spores on the side islands
[close]

Anyway, hope that helps!

Jerdog

May as well go all out.

Spoiler
If you're going to use guppies you may as well take out the Inhibitors.
The fun part is that doesn't end the map because you still need to gather the Berthas and Thors.
[close]

Mexxor

#7
Thanks for the help jason, I'm getting there now, built a base (2 mortars help to keep the creeper in check at the left+right side of the base :) ) guppies for aether, I'll see if I can complete this ::)

Edit, next time, leave out the freeze orbitals ::)
Edit Nr 2: keep em in, still need to switch/connect all those emitters, its fun
Edit Nr 3: Fun all the way, didn't realize you let the flipmitters support digitalis, so then you have me hunting runners with MASS AoO's ::)
"Tell people there's an invisible man in the sky who created the universe, and the vast majority will believe you. Tell them the paint is wet, and they have to touch it to be sure."
― George Carlin

teknotiss

the extremely high cost of the orbitals is annoying, especially since we get to pay twice! :o
but other than that this is a fun map, even if it's a tough start.
nearly got to the point where i can inhib kill (i miss clicked my freeze so i have to pay, twice, for another! grrrr) and then i need to speed grab the items i guess.
good work dude, but perhaps just half the first energy cost for the orbitals would turn this from a fun map to a great map. 8)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Mexxor

Quote from: teknotiss on November 15, 2014, 03:07:47 PM
the extremely high cost of the orbitals is annoying, especially since we get to pay twice! :o
but other than that this is a fun map, even if it's a tough start.
nearly got to the point where i can inhib kill (i miss clicked my freeze so i have to pay, twice, for another! grrrr) and then i need to speed grab the items i guess.
good work dude, but perhaps just half the first energy cost for the orbitals would turn this from a fun map to a great map. 8)

You know what is annoying about that cost? it takes too long to get em, unless... max your building speed, see it getting faster and faster, because you build those artifacts, no ammo needed ::)
"Tell people there's an invisible man in the sky who created the universe, and the vast majority will believe you. Tell them the paint is wet, and they have to touch it to be sure."
― George Carlin

teknotiss

Quote from: Mexxor on November 15, 2014, 04:35:35 PM
Quote from: teknotiss on November 15, 2014, 03:07:47 PM
the extremely high cost of the orbitals is annoying, especially since we get to pay twice! :o
but other than that this is a fun map, even if it's a tough start.
nearly got to the point where i can inhib kill (i miss clicked my freeze so i have to pay, twice, for another! grrrr) and then i need to speed grab the items i guess.
good work dude, but perhaps just half the first energy cost for the orbitals would turn this from a fun map to a great map. 8)

You know what is annoying about that cost? it takes too long to get em, unless... max your building speed, see it getting faster and faster, because you build those artifacts, no ammo needed ::)

at no point did i max build speed. does that really help much?  ???
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Mexxor

Quote from: teknotiss on November 15, 2014, 04:50:01 PM
Quote from: Mexxor on November 15, 2014, 04:35:35 PM
Quote from: teknotiss on November 15, 2014, 03:07:47 PM
the extremely high cost of the orbitals is annoying, especially since we get to pay twice! :o
but other than that this is a fun map, even if it's a tough start.
nearly got to the point where i can inhib kill (i miss clicked my freeze so i have to pay, twice, for another! grrrr) and then i need to speed grab the items i guess.
good work dude, but perhaps just half the first energy cost for the orbitals would turn this from a fun map to a great map. 8)

You know what is annoying about that cost? it takes too long to get em, unless... max your building speed, see it getting faster and faster, because you build those artifacts, no ammo needed ::)

at no point did i max build speed. does that really help much?  ???

Yes, apckets go to the factory thingies much faster :) packet speed helps too
"Tell people there's an invisible man in the sky who created the universe, and the vast majority will believe you. Tell them the paint is wet, and they have to touch it to be sure."
― George Carlin

teknotiss

Quote from: Mexxor on November 15, 2014, 04:53:34 PM
Yes, apckets go to the factory thingies much faster :) packet speed helps too

still high energy costs though, about 30 mins of my time was waiting to have just enough mass and converts to collect the items ::)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Helper

I missed what the "M" things are for and how to use them.
Thought they were moonshine jugs, and Lord knows you have to stay away from that stuff.
Are there specific instructions somewhere?
Thanks,
H

planetfall

Quote from: Helper on November 15, 2014, 05:10:07 PM
I missed what the "M" things are for and how to use them.
Thought they were moonshine jugs, and Lord knows you have to stay away from that stuff.
Are there specific instructions somewhere?
Thanks,
H

You can click on them to enable production of AOOs (the type being indicated by the letter). It's very slow, but upgrading build speed will speed them up.
Pretty sure I'm supposed to be banned, someone might want to get on that.

Quote from: GoodMorning on December 01, 2016, 05:58:30 PM"Build a ladder to the moon" is simple as a sentence, but actually doing it is not.