Custom Map #940: Lazors From Space(for real this time). By: Mike1011031

Started by AutoPost, July 25, 2014, 11:20:33 AM

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AutoPost

This topic is for discussion of map #940: Lazors From Space(for real this time)


Author: Mike1011031
Size: 150x100

Desc:
A new mechanic I made. As always, please respond with sugestions.

chwooly

did you intend for the lazers to be cut off by both Creeper and Anti Creeper?
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do."
― Robert A. Heinlein

Karsten75

Very nifty. I too found that the beam was deactivated by Anti-Creeper. Not a biggie to get rid of.  THe control was dodgy, though. I must have misread that Shift-left-click activated movement. It only becae apparent half-way through when I accidentally used Shift-click to select multiple units.

Still  interesting, though.

Stave

Clever! I like it. 8/10. Fix the anti-creeper disabling the laser, for sure. The "shift to toggle mouse follow" scheme is interesting, because you have to sit idle while the laser tracks.

mike1011031

Sorry, i didn't notice AC was disabling the beam in testing. And controls are simply left-shift to toggle movement.
There needs to be a way to update maps easily.
Is this Loss?


Loren Pechtel

@$%^#@&^#%*^#$&*##!$%!^!^!$!!!!!!!

Many of the keyboard shortcuts use the shift key.  As my right hand is usually on the mouse and the keys are over on the left that means I always use the left shift with them--and now I have that laser following me around again rather than doing it's job.