Beam targeting of CRPL cores broken in 1.72

Started by eduran, February 01, 2014, 04:37:49 PM

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eduran

As soon as a beam starts to shoot at a CRPL core the game does one of its semi-freezes. Simple test map to showcase the issue is attached, but it seems to happen on any beam targetable core.

knucracker

Yep, I inconveniently added a null pointer exception in 1.72 whenever a crpl tower takes damage.  It has to do with the red flash stuff I added in 1.72 when units take damage....  Will be fixed and a build up within the hour.