Custom character images overlay names

Started by Clean0nion, January 29, 2014, 05:01:44 PM

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Clean0nion

When making a custom character using the built-in functions on >1.69, the custom character image goes over the text. The image is fully visible but the text is not present - whether due to a bug resulting in lack of text or the image going over the text.
Tested with Custom6 and Custom7 on two different saves in the WorldEditor. One image was green, the other black.

Grauniad

Attach the project you're working on to your thread. It saves Virgil  recreation and debugging time.
A goodnight to all and to all a good night - Goodnight Moon

knucracker

Yeah, I need a project because things seem to work properly for me.

Clean0nion

#3
Woops! Sorry - forgot that.

If it's fine on your end then you're either using a superior version or there's going to be a huge forum-wide dispute about my graphics card.

* save.cw3 (1008.48 KB - downloaded 1 times.)

Grauniad

can you tell the difference between a save file and a project? You attached a save file. A project is a folder with a number of files. You zip it up and attach the entire project.
A goodnight to all and to all a good night - Goodnight Moon

Clean0nion

#5
Quote from: Grauniad on January 29, 2014, 05:12:26 PM
can you tell the difference between a save file and a project? You attached a save file. A project is a folder with a number of files. You zip it up and attach the entire project.
Sorry again! Although I don't see how it makes a difference but I suppose you guys know what you're doing!

* Sall 3 - Entry.rar (2827.58 KB - downloaded 1 times.)

eduran

Isn't everything (scripts, images) included in the save.cw3 file inside the project folder? Anyways, the custom images work fine on my end (1.69, both on a map of my own and on the one you attached here).

Clean0nion

If it's just on my end then that should be fine for uploading, though I'll have to confirm it with someone.
If someone could put up a screenshot of their CW doing things as it should?
Spoiler
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eduran

Alright, now I get it. You are not talking about the message text itself, but about the name caption thingy. That's missing on my end, too. Sorry for the confusion.

Clean0nion

Quote from: eduran on January 29, 2014, 05:49:29 PM
Alright, now I get it. You are not talking about the message text itself, but about the name caption thingy. That's missing on my end, too. Sorry for the confusion.
I am terrible at filing troubleshooting reports today!

knucracker

Yeah... the last two slots for characters appear to be missing the names.  And this appears to be because they never had text names, so the game doesn't have strings for them.
So it's not an issue of the image appearing in front of the text name, it is just that the game isn't showing the name.

It's now fixed for the next build, though.

Clean0nion

Quote from: virgilw on January 29, 2014, 05:57:03 PM
Yeah... the last two slots for characters appear to be missing the names.  And this appears to be because they never had text names, so the game doesn't have strings for them.
So it's not an issue of the image appearing in front of the text name, it is just that the game isn't showing the name.

It's now fixed for the next build, though.
Excellent - thank you!