Custom Map #123: The Settlers. By: MadMag

Started by AutoPost, January 18, 2014, 11:21:01 AM

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AutoPost

This topic is for discussion of map #123: The Settlers


Author: MadMag
Size: 160x110

Desc:
Help The Settlers :) #NoDigitalis #NoSpores #CRPL #CustomEnemy #CustomSounds #MadMag

Clean0nion

Finally!
I see you waited for that #123 spot  ;D

Karsten75

Trickier than the test version. I've had to restart twice already. Guess I started too near the windmills on my second attempt.

I know it's too late now, but it would have been nicer if the wall collapsed slower. I barely had time to look at the SFX.


Grauniad

Hey, are those "farmboys" driving tractors or harvesters? To me it looks like harvesters. :)

Spoiler

If you can connect to the Windmills, make sire you have a Forge.

Take care where you kill the livestock, since terraforming is not permitted.

[close]
A goodnight to all and to all a good night - Goodnight Moon

MadMag

Tractors with AC in their "front bucket"

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Connect the mills to a Forge should have been in the conversation.. sorry :)

Grauniad

A goodnight to all and to all a good night - Goodnight Moon

hbarudi

On this one, connected 2 of the windmills, then using guppies, when I sent them to distant areas that need to connect to win, I did win   :)