Lost in Nowhere's maps

Started by Lost in Nowhere, October 16, 2013, 11:26:45 PM

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Lost in Nowhere

Might as well share the maps I'm making...

Last update: 12/9

Hyperion
Just an ordinary crater map... except that you are in the crater and have lost virtually all of your technology. Fortunately, most of it is sitting around somewhere.
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Island of Tehras
This can't be too bad, there's only one emitter, right? Riiiight?
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Lets have some !!FUN!!
Well, this one doesn't disguise that it is hard. Although not that hard. It's also very symmetrical! Now on CS!
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Pond
This one looks rather innocent, even with that giant emitter on the right. At least you get a bit of help from CRPL...
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Pyr
It's a pyramid. Climb to the top. What else did you expect?
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The Flood
That big green tower in the middle may look dangerous... but it's quite the opposite - it will save your life here.
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Melohi
Lots of emitters, little space...
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42
It's a reference involving the name of what this simulates...
All you need to do is kill all the creeper. Doesn't seem too hard, right?
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Spaceflight
A nice little space battle. Keep away from the high terrain and shoot the Creeper to death.
Controls
Arrow keys/WASD: Move
Space:Fire
1/2/3: Change weapon
Weapons #2 and #3 require getting the pickup in the top-left and bottom-right corners to use, max ten. Use the pickups in the bottom left to refill.
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Telunamin
A random island in an ocean of creeper. There are several landing sites, which will you choose?
Creeper ocean inspired by ThirdParty's 3P Hawai'i.
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So, what do people think?
Don't die! :)

teknotiss

hey, i'll be happy to try your maps, but it would be easier to keep them organised if you had your username in the filename, cheers dude
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

txarum

just a small comment about Pond

I spent 2 HOURS securing the main island, and you respond with sending a trillion spores without any kind of warning. thats just not funny

Lost in Nowhere

#3
That giant thing on the right is CRPL and is very likely to be broken in some way... sorry.
edit - Reuploaded with the amount and probability for spores decreased. It shouldn't be shooting spores until you get to the island...
Don't die! :)

Cavemaniac


Some awesome looking maps coming out of the community - can't wait 'til Virgil launches the custom map sharing feature!

Question for the code-monkeys out there, do we need to be careful about the characters in our map names?

I thought of it when I saw the map name:

Lets have some !!FUN!!


Wonder what those exclamation marks would do to the file handling - the DMD interface doesn't like virtually any characters other than letters and numbers.
Be yourself. Everyone else is already taken.

TLMike

Quote from: Cavemaniac on October 21, 2013, 05:01:22 AM

Some awesome looking maps coming out of the community - can't wait 'til Virgil launches the custom map sharing feature!

Question for the code-monkeys out there, do we need to be careful about the characters in our map names?

I thought of it when I saw the map name:

Lets have some !!FUN!!


Wonder what those exclamation marks would do to the file handling - the DMD interface doesn't like virtually any characters other than letters and numbers.


I noted the same thing about a map with an apostrophe in it. Virgil said he fixed the leader board for maps with silly characters.

Lost in Nowhere

Don't die! :)

Altren

#7
The concept and implementation is good, and I liked the map. But Destroying ship on any terrain touch is somewhat horrible. It took me several tries to figure how to control ship without exploding immediately and to realize that it is intended behavior. You should change explosion to life loss (may be dependent on current speed). And then reduce speed to 0 and move ship back a bit to make it stay not over terrain.

Lost in Nowhere

#8
Spaceflight has been updated. You no longer instantaneously die when you touch a wall - instead, you bounce off and take damage. It was actually surprisingly easy to implement.
Edit - Updated again, with HUD showing weapons, reworking of the code that the bullets use for collisions, and slight nerfs to the missiles and super-lasers.
Don't die! :)

Ninja

Hyperion seems next to impossible. Move a set of 8 pulse cannons down to the bottom of the crater, maybe?

Lost in Nowhere

You can get one of the PC techs and the nullifier techs right at the start.
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Just start with a CN near the bottom, collect the techs, and send it to the crater. While doing this, ignore the health of the CN.
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After doing so, it is entirely possible to create a functioning and stable base with the mortars and PCs available.
And, don't forget: Terps are your best friends.
Don't die! :)

Lost in Nowhere

Added Telunamin. Hard beginning, stays decently hard for most of the rest of the time. I quite like it.
Don't die! :)

Lost in Nowhere

I figure I might as well revive this thing, since creating a new one would probably be redundant.
So, I went and dusted off Spaceflight. The hardest thing is balancing the weapons so that, while useful, they aren't too strong. Also messing with the creeper flow rate so that the creeper's manageable. It's... way too hard.
Don't die! :)

pawel345

You mean you changed the file in the top post to new one? If so why not call it a v2 since it's hard to notice.

Lost in Nowhere

No, I haven't updated the download. I still have a bit of work to do to make it be balanced.
Don't die! :)