Launcher Max Number?

Started by MUengineer, September 25, 2013, 10:27:54 AM

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MUengineer

Is there a maximum number of launchers that can fire at once?  I sometimes have issues with not all launchers firing that have creeper within radius.

Grauniad

Not as far as i know. And I recall seeing recently. Perhaps use the backspace key, take a screenshot and post it here and we'll see if we can explain your observation.
A goodnight to all and to all a good night - Goodnight Moon

ea3401

500 Launchers firing at once. I think there is no limit.

Grauniad

Quote from: ea3401 on September 25, 2013, 01:31:02 PM
500 Launchers firing at once. I think there is no limit.

On a point of order, there seems to be 544 launchers firing at once. :)
A goodnight to all and to all a good night - Goodnight Moon

ea3401

#4
Maybe there are 32 x 8 x 2 = 512  :)

Grauniad

Hmm, If so, I must have miscounted, since I knew I had a 17 in my calculation. :)
A goodnight to all and to all a good night - Goodnight Moon

JF-T

At anyrate that's somewhat of a testament to the stability of the game. most games even nowadays have a maximum effect limit where things just stop appearing and as such stop attacking. this effect limit is most likely vewry high because of the limits of hardware compared to say the days of Starcraft broodwar, where having an 8 player game with just cpus and yourself, putting on the power overwhelming cheat causes eventually to just have too many effects AND units ofn the map.
Very much a testament to how well CW2 is made :)
Can't do ANY MapMod stuff due to losing my copy of CW1/2. Also known as Commander-Strife, IIIStrife, and StormyFacade.

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