Custom Map #1628: The even bigger ocean

Started by AutoPost, November 04, 2012, 10:37:01 AM

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AutoPost

This topic is for discussion of map #1628: The even bigger ocean


Author: Me

Desc:
"The ocean" was too easy, lets make it a little bit harder

fitz

I played this for 45 minutes and didnt get very far.

I maximised the appropriate techs then cbombs and shields. There doesn't seem to be enough energy to run a dbeam.

So how do you do this ???
In under 10 minutes  :o

Fitz

J

#2
If you give me a DB with 20 ammo, about 25 mirors (positioned in a horizontal row) and at least 4 rows cleared of creeper, I can finish this map in just a few seconds. With that, you can kill 48 cells (=438 subcells) of creeper per frame.

ea3401

Quote from: fitz on November 05, 2012, 11:30:09 AM
There doesn't seem to be enough energy to run a dbeam.

You can keep the dark beam running for about 27 seconds with stored energy only.

(220+100)/12 = 27

That's enough.

fitz

Quote from: ea3401 on November 05, 2012, 01:04:05 PM
Quote from: fitz on November 05, 2012, 11:30:09 AM
There doesn't seem to be enough energy to run a dbeam.

You can keep the dark beam running for about 27 seconds with stored energy only.

(220+100)/12 = 27

That's enough.

Are you saying you can clear all that creeper in 27 seconds?

ea3401

Yep. It's possible with 12 mirrors and increased "weapon move speed". But I had to play the last seconds mainly in step modus (N-key).

PMouser

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