Custom Map: Wizy's Campaign 6

Started by AutoPost, September 02, 2012, 10:51:55 PM

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AutoPost

This topic is for discussion of map: Wizy's Campaign 6


Author: Wizy

Desc:
Sixth map in the series.
Notes: has spores, very hard map

New tech: Drone

snowmaker (JM)

Nice balance. Timing is definitely needed  ;)

joshuad156

Ugh.  Got really frustrated trying to get the timing right to finish the map, and just couldn't get the last relay built.  This map was interesting up until the point you had to actually finish it.  I think it would have been nice to be able to get just a few more blasters in there to help hold down the creeper a little more.

snowmaker (JM)

Quote from: joshuad156 on September 03, 2012, 05:23:10 PM
Ugh.  Got really frustrated trying to get the timing right to finish the map, and just couldn't get the last relay built.  This map was interesting up until the point you had to actually finish it.  I think it would have been nice to be able to get just a few more blasters in there to help hold down the creeper a little more.

stagger the drone hits  ;)

Wizy

The first version I made required a much more strict timing, to the point that I barely could make it, knowing the exact time and intensity of every emitter :P

The last relay

It can be a collector instead. Blasters can defend the red circled relay.
[close]

joshuad156

Quote from: snowmaker (JM) on September 03, 2012, 05:54:19 PMstagger the drone hits  ;)

Yeah, I got too impatient to try that for very long.  Really wish CW1 had saves :-(

Quote from: Wizy on September 04, 2012, 06:01:31 AMThe first version I made required a much more strict timing, to the point that I barely could make it, knowing the exact time and intensity of every emitter :P

I don't think I tried THAT setup exactly.  Again, goes to show that just when you think you know this game, someone shows you that there's more ideas you didn't think of.  Just gonna have to try a little harder on your campaigns!