Custom Map #147: What if we tried more power?. By: planetfall

Started by AutoPost, January 26, 2014, 12:10:29 AM

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Katra

Quote from: Flabort on January 27, 2014, 12:14:42 AM
I tried that, but didn't have enough power anyways, lack of space.

Reactors can go a lot closer to the PZ generators than collectors. i found plenty of space to build power. (Sneaking a connection past all the PZ generators without connecting any was a mite tougher, but not too hard.
Power. Power! I must have more POWER!

Grayzzur

I dropped the CN on the upper right, grabbed the resource pack, and started building reactors. A few cannons and a mortar, maybe a sprayer, can keep everything at bay and buy plenty of time to get your energy production up. The digitalis doesn't spread until the walls break.

It's also possible to snake some relays around to the bottom left, and with some cannons, take out the spore tower before the creeper overruns the area. I had to abandon the spot shortly after doing that, however. I don't think I gained anything by doing that.

I would also build in such a way as to only have 1 collector connect to a PZ generator when I did want it, so I could disable that collector if needed.

It is an interesting map, and actually works will with a turtle play style.
"Fate. It protects fools, little children, and ships named 'Enterprise.'" -William T. Riker