Custom Map #1397: The Invasion of Normandy. By: stdout

Started by AutoPost, November 24, 2014, 03:19:01 PM

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stdout

Chain the emitters together. Click on one emitter and hit the letter T. That'll cause all the emitter to send all their output to the one you clicked on, making one super emitter. Then build digitalis around it and you're off to the races.

Build digitalis around a totem to take control of it. Once you have a totem under control you can use a snazzy force field that pushes creeper in the direction you want. It's the "Field" thing in the builder menu. Give that a try and post your results. Once you get the hang of how these things all work you'll be getting fast times like everyone else. :)

thumbmaster

Success! It took a while because I was too impatient to see how the field works. Once I figured it out it was quite smooth. And breaching the SW does indeed open up to certain victory. Now I'm pumped to play more PAC maps.
Twas a sad day when we mothballed Creeper World for Particle Fleet.

Linden

Quote from: thumbmaster on November 26, 2014, 11:52:01 PM
Success! It took a while because I was too impatient to see how the field works. Once I figured it out it was quite smooth. And breaching the SW does indeed open up to certain victory. Now I'm pumped to play more PAC maps.

Yay, another convert! :D Great, aren't they? The fab thing is that the controls are the same across the PAC maps, so once you get the hang of that you're flying. Have fun. :)

toolforger

Nice map, though historically totally inaccurate - the pop-up emitters in the lower-left corner made it really easy to make landfall there, and then it was even easier to kill the energy supply for all the weapons. A real bickford, and wildly deviant from history.