Custom Map #738: Torture

Started by AutoPost, January 20, 2012, 10:01:04 PM

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AutoPost

This topic is for discussion of map #738: Torture


Author: albrittbrat

Desc:
can you stop the torture before you die?

Zaggy

It's a tough one, but once you figure out how the fields work, it's easier (but still difficult).

It's satisfying to figure out how to solve this one.  There's different ways to take care of the 'torture': blasters (slow but steady), launchers (faster but unreliable), or rush to the corners (might not be possible, I haven't tried this).  I took the slow-but-steady approach, and came really close to losing my ship, but held the torture at bay while I capped the emitters.

This map definitely has a sense of urgency; you can't sit there and build without pressure, even though there's plenty of room.  And once you think you've stabilized, the torture comes back for more!

Thumbs-up.

SmileyCoder

Very interesting concept. I enjoyed it alot.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

PurpleYouko

Nice map.
I liked it a lot.

I decided to rush the corners and succeeded.... barely.
After i got rid of the creeper in the first 2 corners I made the mistake of moving the few blasters that I had to the other corners. Then the creeper came back and almost finished me before i managed to cover all the corners.


JmfR

Nice Map but what I would like to know is how people get 1 minute 2 seconds on a map like this

J

I think that's a hacker, if scores are like 1:02, 5:20, 5:48, 6:18, 6:30 I would say 5:20 is the best score. You can also check the scores on other maps to see if he first multiple times. Then he/she is very likely a hacker (not saying he/she is).