Custom Map #1956: Impossible?

Started by AutoPost, February 07, 2013, 08:01:04 PM

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AutoPost

This topic is for discussion of map #1956: Impossible?


Author: A.D.M

Desc:
By playing this, you accept the challenge. Give 'em hell!

Marley

Impossible?  No.

Ssslllllooooowwwwwww?  Why yeesssssssss.

RealAndy

Yeah, tend to agree with the above.

I didn't have any places where I was stuck without enough energy, but did take a little thinking here and there.  Shielding up or using repulsors to hold off parts while advancing in others was useful.

Katra

Yep; quite a bit of 'hold one front while clearing out another' involved. Repulsors and makers are really good to cover nullifiers. And to contain creeper at the numerous chokepoints.
Power. Power! I must have more POWER!

Kithros

Something kind of funny about this map is that the players actions barely effect the outcome of the map - the vast majority of the creeper is destroyed by the emitters themselves (because of their max density).