Custom Map #1585: Pure maps 1: Pure bulldozer

Started by AutoPost, October 25, 2012, 07:01:04 AM

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AutoPost

This topic is for discussion of map #1585: Pure maps 1: Pure bulldozer


Author: zapy87

Desc:
My first map. A simple game concept that i´m not sure anyone used before. if you like it i can do a longer version.

Karsten75

As a map moderator, I am sorry for the overwhelmingly negative response to your map. It is probably justified in that there is so little action in your map. I did notice, however, that your completion time is exceptionally fast. Well done.  There seems to be some challenge inherent in choosing the appropriate strategy that results in fast completion.

With your skill, I'm looking forward to a future map that presents different challenges.

zapy87

My intention with this map was to present a new idea or concept. Your mission here is not to destroy emitters, gates or creeper. You only have to destroy all the ground. Not only that, to win you also have to destroy practically every building you made before.

I thought about giving crystals or techs at the begginig, but I prefered to not do so to let anyone to find the best strategy to end the map in the fastest time.

I know it can be a little boring, but as i said before this was only to show the idea. Maybe I'll do a less boring version of the map in the future, or if anyone wants, you can use the idea to create new maps, as it was my intention.


cvtfwlbt

Indeed, being the maps timed, finding the best solution for this is not a no-brainer. There surely are a milion boring ways to play it, but this map is not in itself boring, I think. I was positively surprised by the unconventional design. Too bad that creeper density shows, otherwise one could add some very high-density, bad creeper only ground here and there...  ;)

ea3401

Interesting new idea. Don't bother about the down-votes.

Shimizu

I just came to the comments to see what the problem was, I am quite keen on playing this a few times to see how to improve the time...
Meow?

Wheatmidge

It's funny that people are so afraid of change. There were three negative comments from map mods on this map.

I really like the different concept here. It is not a hard map, but it's interesting to try to do it efficiently. There is no danger involved in this map, It was very refreshing.

teknotiss

in my defence i didn't say it was bad, just that most players will prob prefer a more involved map.
personally i quite liked it, but i always hate wasting the things i built! being forced to is new.
cheers dude
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus