Custom Map #5491: Ridle. By: Jurik

Started by AutoPost, February 17, 2018, 09:29:08 AM

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AutoPost

This topic is for discussion of map #5491: Ridle


Author: Jurik
Size: 128x84

Desc:
There is some secrets.And if you say its too easy then sorry this is my first level and sorry for my bad english. Good luck and have fun.

toolforger

Pretty tricky start, but straightforward afterwards.

Getting the tech:
Spoiler
Just land a CN nearby. Some of the caches already have the necessary collector/relay.
You can land on creeper. The CN will survive for a while.
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Landfall:
Spoiler
Put the nullifier on the island, power it via guppy from creeper-infested land. The guppy will survive for a while, you can choose if you let it return and heal before it dies, or let it die and rebuild.
You'll need to land two cannons for actual landfall.
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Energy shortage:
Spoiler
You can afford three, maybe four cannons. There are three stacked terps on the small island, you can power them from the right and create flat space for a CN to land, build collectors and two guppies to help power the actual front. This will allow five cannons, barely.
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Reaching the second emitter:

Spoiler
Five cannons are barely not enough for the final push, but a shield will help just enough.
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I didn't use the mortar tech, just clearing out the creeper with Berthas and the cannons proved to be easy enough.

Johnny Haywire

Thanks for posting on this one, m8. Looked interesting so I tried it. I liked the things hidden, although I wasn't planning on getting them. Ended up being much easier than I thought but it was still interesting.

Since the singularity isn't disabled, you could always just do that and not worry about pretty much anything at all on this map. But I'm impressed - an excellent first map, although I doubt Jurik is still around.

Thanks for the map! =)
You disagree with this sentence, don't you?