Custom Map #11141: 260-Snow. By: Rennervate / AlexX

Started by AutoPost, May 08, 2024, 11:34:41 AM

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This topic is for discussion of map #11141: 260-Snow


Author: Rennervate / AlexX
Size: 255x255

Desc:
ignores my playing time (i made a big beginner's mistake). Nevertheless, it is a time-consuming map. not very easy.

rennervate

I guess I haven't had the right idea yet as to how to solve the map faster. I also accidentally killed the forge. and resources are scarce...

I'm curious how fast some players will be... without the cheater
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aka: AlexX

D0m0nik

#2
I don't see anything apart from an early bertha that can be exploited on this. Judging by your time it is going to be a grind, probably thanks to the severe tech limits!

Spoiler
Setting up an initial base in a top corner could have some benefits I suppose!
[close]

D0m0nik

I am quite sure this isn't the best idea either. But it is possible to start top corner!

rennervate

Unfortunately, I forgot to secure the two islands with diamonds, so direct land is not possible. I noticed it during the audition and then forgot about it. So a significantly faster time is possible
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aka: AlexX

D0m0nik


D0m0nik


Loren Pechtel

Given the lack of any other aether it seems the start must be in the corner, but I sure can't figure out how to survive that.  Starting in the bottom is easy--but seems to offer no prospect but death by spores.

adlenl2

No idea how to make through the start... Any hints?

rennervate

Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
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aka: AlexX

D0m0nik

Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?

Or start top right. You loose the CN a good few times but you can get established and push out.

rennervate

Thanks for the tip, I've always flown around with the CN so losing is probably better
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aka: AlexX

D0m0nik

Quote from: rennervate on May 09, 2024, 03:09:45 PMThanks for the tip, I've always flown around with the CN so losing is probably better

I think so in this case. It is very rare that you need to use this technique though. You made a uniquely challenging map! Even with a PZ bertha, pushing out was hard!

Loren Pechtel

Quote from: rennervate on May 09, 2024, 11:31:51 AM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
Made that work.  Somehow I managed to come in in the top half of scores.

Am I right there's no way (other than guppies) to bridge between the top and bottom half of the map?

D0m0nik

Quote from: Loren Pechtel on May 10, 2024, 01:49:43 PM
Quote from: rennervate on May 09, 2024, 11:31:51 AM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
Made that work.  Somehow I managed to come in in the top half of scores.

Am I right there's no way (other than guppies) to bridge between the top and bottom half of the map?

Yes I think so. Quite cool that half way through you either relocate or it becomes a guppy map!