Custom Map #9379: Yummy!. By: Dp

Started by AutoPost, March 14, 2021, 02:36:00 PM

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AutoPost

This topic is for discussion of map #9379: Yummy!


Author: Dp
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Map by D0m0nik Thanks to Yum for all your maps! This is inspired by you, it is a poor tribute to a great map maker!

yum-forum

1560 maps in CW2, CW3 and PFE till now
last

D0m0nik

I am afraid it is not the friendliest start  :-\

yum-forum

Quote from: D0m0nik on March 14, 2021, 04:25:08 PM
I am afraid it is not the friendliest start  :-\

Start is very friendly! That is why I started many times and will start more!  :D
1560 maps in CW2, CW3 and PFE till now
last

Helper

#4
Quote from: yum-forum on March 15, 2021, 03:36:00 AM
Quote from: D0m0nik on March 14, 2021, 04:25:08 PM
I am afraid it is not the friendliest start  :-\

Start is very friendly! That is why I started many times and will start more!  :D

LOL!

I had to do 5 restarts to figure out the first Collector
Spoiler
"Relay"
[close]
.
After an hour and a half of playing, I am now pausing to celebrate making it to the 3:00 mark.

Great way to start a Monday.
Thanks D.

Hey Yum-san - glad to see you!
H

EDIT:
Ok, so that was a butt-kicker, Got my heart beating nicely and I can just skip my morning workout.
Thanks D!
H

Riskbreaker

"hey, this one looks pretty good, i might go for the record this time"

*looks at d0m0nik's time*

"er, nvm that"

D0m0nik

Good going H!

Riskbreaker - just put a new time down, couldn't have the Korean beating me on this one!

The trick with this one is 3 bases and careful AOO use.
Spoiler
There are 5 landing spots, I went top left, bottom right and middle. Just before the central base dies move the CN and land a convert just as the walls collapse, reland the CN. This base can then connect the other two bases
[close]

Martin Gronsdal

4 minutes, 10,2 seconds?

like... human minutes and seconds? or alien ones, that translate into 50+ minutes here, on earth?

D0mi0nik?

D0m0nik

 ;D ;D ;D

Come on, chop chop! No time for standing around!

I was hoping to see some sub 10min times. A quick start is essential and getting PZ berthas on line as quick as possible is key as well. Screenshots below show my method early doors.


Riskbreaker

i tried chaining the energy syphons and not build reactors at all but ended up with no power :P

yum-forum

So many variants for enjoyable playing of this game!  :D
1560 maps in CW2, CW3 and PFE till now
last

Helper

#11
Here is my five minute screen shot, trying to survive with just a single CN.
I was going to give it a go with more CN's like the D Man suggested tonight, but started beer tasting early.
On the morrow we'll give it a go.
Thanks D,
H

PS - I'm till in second place for now.  ;)

Hint: I you use the key combination "Alt" + "Print Screen", it will capture your entire game screen, border to border.

D0m0nik

love seeing the different approaches, I prefer maps with lots of options!

Helper

It took me an hour to get past that 1:07 mark just right, and I kept on charging (but forgot to save).
I'll take another run at it tomorrow.
One of my all time favorite maps.
Thanks,
H

D0m0nik

Glad you are enjoying it H, I have an idea for another one, hopefully get time to make it soon. Map making takes me way too long, I am so pedantic, this one was about 5 hours to make.

As Riskbreaker pointed out, don't neglect energy production, if a bertha doesn't fit on a PZ then put a reactor on it!