Custom Map #9266: easy with some twist. By: Martin Gronsdal

Started by AutoPost, February 08, 2021, 12:30:08 PM

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AutoPost

This topic is for discussion of map #9266: easy with some twist


Author: Martin Gronsdal
Size: 170x256

Desc:
as always, feedback appreciated PS: keep your CN alive

Whistler

no idea how to even start this can't do anything
yeah figured it out before it was spelt out
sneaky 10/10
and i learned stuff

Martin Gronsdal

well, I don't want this to be a tongue in cheek comment, but the obvious goal is to get north.

thank you for playing

wenda12

i do a lot of mistake perhaps i do one more time for 35 or 30 min


done i try to do 2 things same time now hard to do better
Spoiler
[close]


Nadaj

Now when i see a Martin Gronsdal map, i know it'll be hard and clever but possible. Great job guy!


Ionie

I'm kind of on Whistler's side here; the hell are you even supposed to begin? You can only move your command node to a single spot, but you can't reach anything from there? Is there some obscure game-mechanic that people don't know of or something?


wenda12

11'26  realy ??? he use a bug exploit ?????

for ionie

Spoiler
move the  command node   :) dont wait move up at right not at left  and see what append
[close]

Martin Gronsdal


Ionie

Quote from: wenda12 on February 09, 2021, 04:46:33 PM
11'26  realy ??? he use a bug exploit ?????

for ionie

Spoiler
move the  command node   :) dont wait move up at right not at left  and see what append
[close]

...so to answer my question, yes... there was some obscure game mechanic that people don't know about...

Riskbreaker

well, half obscure as we know
Spoiler
CN on power zone increases its range
[close]
...

thn we see that row of powerzones we cant build in, and think "why is that there"...and so the puzzle begins

Martin Gronsdal

Well, if that idiot - Martin - put it there, it's not without a reason? 

;)

paco42

cool map martin. i always like this puzzle style, and i love guppy shenanigans.