Custom Map #8676: Deja Vu TG 19. By: TrickyCorp

Started by AutoPost, July 26, 2020, 12:57:48 PM

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AutoPost

This topic is for discussion of map #8676: Deja Vu TG 19


Author: TrickyCorp
Size: 120x100

Desc:
This could have ben a perfectly normal level, but it server as the epilogue for my Deja Vu series. Make up a story here so that it makes sense. Want to just spam collectors? Get an army of mortars? Too bad, you are on a budget here, which hurts mostly when trying to defend against spores. Good luck and Have fun.

TrickyPlayer

#1
Hint below this, only look at it if you really have no clue how to win and have tried several times. Maybe this will ward off some 1/10 ratings, maybe it will not.

Spoiler
Try to distract some of the spores so that they hit parts of the map that you can repair without too much problems. You can't defend all areas, but if you free the AC emitter from it's counterpart you have a decent AC source against these annoying spores. Only use beams where spores could cause long term damage, like at reactors.
[close]

This is actually pretty hard with low energy, but it is sure possible. After all, I was able to upload it.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P