Custom Map #7751: CLOSE APPROACH. By: bloonmotor

Started by AutoPost, September 29, 2019, 12:04:58 PM

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This topic is for discussion of map #7751: CLOSE APPROACH


Author: bloonmotor
Size: 128x128

Desc:
While you go for a nap, your guidance computer navigates to the next system. Or so you thought. Your afternoon nap is ruined by creeper yet again. This is a hard map. If you don't act fast and manage your resources well, you will be overrun by spores. You must know how to dry out deep space floods or you will drown soon.

yum-forum

Evil but interesting.  :)

P.S. Special map for Bilbo  :D
1560 maps in CW2, CW3 and PFE till now
last

BilboGCL

Bilbo started five times and finally has a foothold :)
More to come...
Hey, come to the dark side Discord, we have cookies!

bloonmotor

Wondering how to live through the first minutes? Here's how my base looks during minute 4:

Spoiler


[close]

BilboGCL

So, done with that map - it was quite a hard piece of work!
I really had fun figuring out the start, but once I had the first PZ with a beam, It was quite a slog...
However, thanks for the map!

Greetings from The Shire!
Hey, come to the dark side Discord, we have cookies!

BilboGCL

Quote from: bloonmotor on September 29, 2019, 05:37:59 PM
Wondering how to live through the first minutes? Here's how my base looks during minute 4:

Spoiler
Have an intense look at the closest emitter to your actual base and its environment. Maybe you see a shortcut.
[close]

Hope that helps and
Greetings from The Shire
Hey, come to the dark side Discord, we have cookies!

bloonmotor

Oh damn I didn't realize! I'll have to play it again!

Builder17

#7
21 minutes: Totem island was lost, got some aether successfully before that.

23 minutes: Uncertain if map is still winnable, going to clear nearby island from creeper.

25 minutes: Creeper is everywhere, time to restart...

BilboGCL

Hey, come to the dark side Discord, we have cookies!

Builder17

#9

Martin Gronsdal


Johnny Haywire

Yeah, great map! Took a few tries at doing things like killing the closest emitter before building a base (which worked ok-ish, but required too much pausing)... finally opted for the standard base.

One thing I found very helpful:
Spoiler
Instead of building the forge first, build a guppy and go take out that 11-spore launcher. That's a lot of energy you'll save in the long run!  ;)
[close]

I thought the map itself was very fun and challenging! The introductory dialogue was a bit rough and lengthy, but not too bad. Thanks for your work!  ;D
You disagree with this sentence, don't you?