Custom Map #7365: RELAYS WIN FAST. By: oldnewby

Started by AutoPost, May 06, 2019, 02:51:53 PM

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This topic is for discussion of map #7365: RELAYS WIN FAST


Author: oldnewby
Size: 256x256

Desc:
First ReNaming... With a few minor tweaks... of a fav map... Recommend the original... which is a lot tougher... if one is NOT persistent in making careful use of relays in very hard to find places...

Karsten75


Loren Pechtel

Relays?  Beat it without difficulty without using a single relay.  I dropped CNs along the bottom, there never was a need to connect them to each other.

oldnewby

RELAYS WIN FAST - COMPARED TO GUPPIES

Yep - 3 Command Nodes along the south edge work best in this version of this map... I moved the center CN once the center island attack was working...
NOTE:- AstraNine made an original - much tougher - map than this one.  AstraNine's map has two very hard to spot relay positions... one near the NW end of that center south island... and another near the SE end of that island... Using just 2 Command Nodes is therefore possible... provided you immediately attack the center island from the top NW end and from the bottom SE end... this just works... provided you get the relays and a few weapons built fast... I threw in the 4 Spore towers in the version you just played, (along with more Ore and Totems) just to make this RELAYS WIN FAST MAP play faster...
Note... AstraNine also used a much tougher Inhibitor... with a massive creeper flow that made the attack North up the East side a lot tougher...   
Anyway... recommend that anyone who enjoyed this map search for "AstraNine" and try his original map...
Thanks for the comment!
oldnewby