Custom Map #6672: CREEPER CLOUDS ATTACKING!. By: yum234

Started by AutoPost, October 17, 2018, 05:18:50 AM

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AutoPost

This topic is for discussion of map #6672: CREEPER CLOUDS ATTACKING!


Author: yum234
Size: 256x84

Desc:
KCC-04 (Kajacx Creeper Cloud) game. Creeper Clouds very clever (has an AI) and can detect not yet builded player unit or change direction after destroying player unit! :) #ThanksToKajacx #GoodLuck

Altren

I've charged anticreeper cloud, but it never launched. Is it not implemented or I missed something?

yum-forum

Yes. It was not implemented yet in this map (I used template with old script). But we (Kajacx and I) plan do this in next map. Hope, will be interesting.  :)
1560 maps in CW2, CW3 and PFE till now
last

Thimotty

That was a brutal start :)
Took me several tries to figure it out.
Thanks Yum, amazing map!!!

yum-forum

Ha ha!  :-[ It was not brutal start.  ;)
In next map (KCC-6 CRAZY CLOUDS) which I am creating now very hard start and also middle of game! And maybe finish also... Don't know because not finished yet.
Positive feature - in new map player can convert enemy evaporators into friendly helpful evaporators. And some evaporators will be with limited range of attack (visible by white rings). 
1560 maps in CW2, CW3 and PFE till now
last

D0m0nik

Very satisfying map Yum, enjoyed it a lot. Might have to replay that later, 25 seconds behind RrR!

Katra

These creeper cloud maps keep turning into long range artillery duels. Player Berthas vs creeper cloud generators.
Power. Power! I must have more POWER!