Custom Map #1759: MULTIPLE DIFFICULTIES BATTLE

Started by AutoPost, December 08, 2012, 04:01:08 AM

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AutoPost

This topic is for discussion of map #1759: MULTIPLE DIFFICULTIES BATTLE


Author: yum234

Desc:
You can change level of difficulties by clicking on terrain under number. Also You can select variants of combination of this difficulties. Thanks for idea to Mr.Florrat. GOOD LUCK!

florrat

Nice to see my idea used again!

I completed it with removing all 5 terrain blocks at 0:00, so I guess that's the highest difficulty :-)

yum-forum

#2
Quote from: florrat on December 09, 2012, 10:03:22 AM
Nice to see my idea used again!


Your idea (freedom of choice ) is wonderful! When You can choose the scenario of battle
and play with not only the level of complexity 1, 2, 3 or 4, but also with any combination such as
"1" and "3", "2" and "0" or "-1" and "All". It is also important that you can add any level of difficulties at any time.
In other words this game can be played many times and each time in a different manner!  :)
1560 maps in CW2, CW3 and PFE till now
last

Grauniad

It is customary, but not required, to acknowledge original ideas from the author who inspired them in the map comments.. Furthermore - even though I know it does not apply in this case - it is considered correct behavior to obtain permission from an author if a map is in a large part based on an original map from the author. Again, not mandated, but good neighborliness.
A goodnight to all and to all a good night - Goodnight Moon

florrat

Quote from: Grauniad on December 09, 2012, 12:41:07 PM
It is customary, but not required, to acknowledge original ideas from the author who inspired them in the map comments.. Furthermore - even though I know it does not apply in this case - it is considered correct behavior to obtain permission from an author if a map is in a large part based on an original map from the author. Again, not mandated, but good neighborliness.
Note that in the map description yum mentions he used my idea for this map.

Grauniad

Ah yes indeed, I was merely pointing out the obvious.. No admonishment was intended.
A goodnight to all and to all a good night - Goodnight Moon

yum-forum

Quote from: florrat on December 09, 2012, 01:25:36 PM
Quote from: Grauniad on December 09, 2012, 12:41:07 PM
It is customary, but not required, to acknowledge original ideas from the author who inspired them in the map comments.. Furthermore - even though I know it does not apply in this case - it is considered correct behavior to obtain permission from an author if a map is in a large part based on an original map from the author. Again, not mandated, but good neighborliness.
Note that in the map description yum mentions he used my idea for this map.
Generally speaking the "idea of freedom of choice" there are many many hundreds of years...  :)
1560 maps in CW2, CW3 and PFE till now
last

pocketdare

What changes when you remove the terrain... afraid I don't see the impact. Thanks!