Main Menu

Recent posts

#91
Farsite Colonies / Custom Map #5749: The Expansio...
Last post by AutoPost - August 07, 2025, 09:26:23 PM
This topic is for discussion of map #5749: The Expansion Pt. 1


Author: Flyingsqeezse
Size: 320x200
DISCUSS ON DISCORD
#92
Colonial Space Map Discussion / Custom Map #11553: DMD0004. B...
Last post by AutoPost - August 07, 2025, 06:32:26 PM
This topic is for discussion of map #11553: DMD0004


Author:
Size: 256x256

Desc:
#93
Exchange Map Comments / Re: Custom Map #2091: Cornered...
Last post by sean - August 07, 2025, 03:12:00 PM
Ditto on the fantastic map praise.   So many different tactics to try from that initial start location with both ships and omni deployment being critical.  Loved the initial scarcity of gems - your choices of where to use the first couple really matter.

My Mk7 pushes did not fare well so shipwise I pivoted to the dual lathe ship and pushing up the middle, sacrificing the anti stunner ships if needed.  Blue particles for the win.

Tried splitting the omnis north and south as well as focusing north or south.  Has most success focusing north with careful three to five omni hit and runs on key targets while building a reserve. 
#94
Colonial Space Map Discussion / Re: Custom Map #2019: The Doom...
Last post by Anator - August 07, 2025, 12:18:58 PM
Just played this map and wow it was a rough one! Quite a bit of fun and I really struggled for a while. This was one of my first sleeper maps and wow I was really in for quite a fight. If I would have had to destroy each command node I would probably still be working on this for a while yet.
#95
Farsite Colonies / Custom Map #5748: CRILING. By...
Last post by AutoPost - August 07, 2025, 12:09:20 PM
This topic is for discussion of map #5748: CRILING


Author: LOL
Size: 320x200
DISCUSS ON DISCORD
#96
Exchange Map Comments / Re: Custom Map #2091: Cornered...
Last post by helmetflakes - August 07, 2025, 11:48:21 AM
Another great map, thanks JC. The start was tough until I just focused on getting the Mk7 ship up, then that was enough to keep the attackers at bay. Bit more work to capture some land afterwards but its supposed to be a challenge right! Anyway a pleasure to see some decent PF maps again. cheers.
#97
Exchange Map Comments / Re: Custom Map #2090: Death Ca...
Last post by JC - August 06, 2025, 09:54:47 AM
Quote from: sean on August 02, 2025, 03:33:20 PMReally liked this one.  Good balance of needing omnis and ships.  Useful ships ranged from inexpensive early designs to the end game monsters if so needed.  Always enjoyed stacked omni blueprint surprises - makes the future playthroughs a bit different as they become a priority.  Enjoyed the limited lathe gun options as it forced me to bring the HQ forward and actually use it.

Bit too many gems for my personal tastes.  I like having to make some tough choices.

Quit your day job, JC and get us more of your maps.  ;)
Thanks Sean. Means a lot :)
Will watch the Amp Gem thing and try be more restrained lol.
#98
Exchange Map Comments / Custom Map #2091: Cornered. B...
Last post by AutoPost - August 06, 2025, 09:49:48 AM
This topic is for discussion of map #2091: Cornered


Author: JC
Size: 480x270

Desc:
You're tucked in a corner of the map and increasingly under fire. It's a bit much in the beginning and you will need to move on land and space in a short time to succeed.
#99
Colonial Space Map Discussion / Custom Map #11552: achiv. By:...
Last post by AutoPost - August 06, 2025, 04:30:16 AM
This topic is for discussion of map #11552: achiv


Author: aaa
Size: 128x84

Desc:
#100
Yeah, I think it was the Sleeper Berthas that was one shotting your cannons,

I was watching closely when they were firing, they also target anything that is placed on a power node.

Anytime I was tryin to move my weapons onto a power node they just keep destroying them in one shot lol,

and as far as them berthas targeting my command node... If you move to far foward on the map with it, they just

focus fire it, which I think was kinda cool in my opinion. but yeah, I think the bertas was killing your weapons

in one shot. Oh wait maybe it was a Sleeper Nullifier?