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#81
Farsite Colonies / Custom Map #5694: Wingman 7 - ...
Last post by AutoPost - June 20, 2025, 09:11:13 AM
This topic is for discussion of map #5694: Wingman 7 - Underexpand


Author: Heisenberg
Size: 297x220
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#82
Farsite Colonies / Custom Map #5693: CW tactics 1...
Last post by AutoPost - June 20, 2025, 08:04:54 AM
This topic is for discussion of map #5693: CW tactics 1


Author: logic loic
Size: 128x80
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#83
Farsite Colonies / Custom Map #5692: Mastering we...
Last post by AutoPost - June 20, 2025, 07:33:52 AM
This topic is for discussion of map #5692: Mastering weapons : cannons


Author: logic loic
Size: 128x80
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#84
Colonial Space Map Discussion / Custom Map #11520: S03-0E - Xi...
Last post by AutoPost - June 20, 2025, 12:34:14 AM
This topic is for discussion of map #11520: S03-0E - Xil


Author: LappySheep
Size: 183x57

Desc:
Easier map to start, can potentially be difficult to finish. Also, a new hive unit. See https://lappysheep.github.io/S03_info/ for more details, as always.
#85
Not "insanely difficult" but it's definitely difficult.

You don't have to expand quickly though. It's a good test to see how well you can either turtle or rush - your choice. No aether and no reactors.

Thanks for the map!
#86
Farsite Colonies / Custom Map #5691: Missiles!. ...
Last post by AutoPost - June 19, 2025, 09:37:49 PM
This topic is for discussion of map #5691: Missiles!


Author: Danu{55555}
Size: 320x200
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#87
Farsite Colonies / Custom Map #5690: just rift ju...
Last post by AutoPost - June 19, 2025, 06:31:57 PM
This topic is for discussion of map #5690: just rift jump


Author: Frenchiequish
Size: 128x80
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#88
Colonial Space Map Discussion / Re: Custom Map #11518: Test of...
Last post by Gotright - June 19, 2025, 05:54:44 PM
I really like these kinds of levels. A bit easy, but I still love them.
#89
"Very hard begging" - while I think the author means "Very hard beginning" the misspelling is also appropriate.

If you're looking for a long, arduous battle - try this map. I have no earthly idea how Dom or anyone else can manage a sub-30-minute time on this one. Maybe I was doing something wrong, I dunno.

This map is a total anomaly. I rarely use shields, yet because of the low viscosity of the creeper and limited number of blasters I found them to be an effective addition. Same with strafers. Never in 4,000+ games have I had to resort to using both shields AND strafers in the same map.

But with such a limited number of weapons and resources you'll be pulling out all the stops just to survive on this one.

Oh, and some of the buildings shoot emitters at you. Yes, actual emitters moving toward you like a slow-moving bowling ball.

Maybe you'll be able to speedrun this map. If not, you can turtle up and build a row of blasters, mortars, shields, and nullifiers.

Thanks for the map!
#90
Farsite Colonies / Custom Map #5689: Fun 7. By: ...
Last post by AutoPost - June 19, 2025, 12:06:02 PM
This topic is for discussion of map #5689: Fun 7


Author: Raan
Size: 64x512
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