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#61
Colonial Space Map Discussion / Re: Custom Map #11589: X-804-2...
Last post by Johnny Haywire - October 04, 2025, 09:21:58 PM
Agreed. They didn't really add nor take away from the map. I enjoyed the map and the spores were pretty well-timed, except that they died so early because of the convert/freezes. Still, really cool challenge.

Thanks for the map! =)
#62
Colonial Space Map Discussion / Re: Custom Map #11588: Diagona...
Last post by Johnny Haywire - October 04, 2025, 08:20:30 PM
I thought for SURE the title was "Digital Redneck". Not sure why, but that's what I was expecting. Thankfully, this was better than what I was expecting. Nice moderate challenge!

Thanks for the map! =)
#63
Colonial Space Map Discussion / Re: Custom Map #11595: A Fast ...
Last post by Johnny Haywire - October 04, 2025, 08:07:17 PM
I can tell you set this up to be a speedrun, but I found it fun to just land at max speed and win it fast without pausing. Nice time, btw. =)

Thanks for the map! =)
#64
Colonial Space Map Discussion / Custom Map #11595: A Fast Easy...
Last post by AutoPost - October 04, 2025, 04:39:38 PM
This topic is for discussion of map #11595: A Fast Easy Inhibitor Speed Run


Author: Oldnewby
Size: 99x99

Desc:
Build 3 energy gem syphons first... Then start your Forge and everything else... And Go Go Go... No tricks in this map ... Have fun and Good luck!!!
#65
Colonial Space Map Discussion / Custom Map #11594: void blosso...
Last post by AutoPost - October 04, 2025, 02:45:25 PM
This topic is for discussion of map #11594: void blossoms


Author:
Size: 256x156

Desc:
#66
Colonial Space Map Discussion / Re: Custom Map #11592: Split. ...
Last post by Johnny Haywire - October 04, 2025, 12:30:11 PM
Really enjoyed this one. It's a tad challenging at the start if you decide to tank the spores right away, but you can always just go the easier route with sprayers and then build up some beams then reactors. Plenty of AC, and the fast-growing totems really make it faster. Not sure what people don't like about the map but I thought it was great. 8/10 for me, although I rated it a "9" just to offset the scores of the people who are wrong.

Thanks for the map! =)
#67
Colonial Space Map Discussion / Custom Map #11593: BEEG ANTI_F...
Last post by AutoPost - October 04, 2025, 11:58:27 AM
This topic is for discussion of map #11593: BEEG ANTI_FORCE


Author: E
Size: 128x84

Desc:
I makemaps on creeper world 4 too
#68
Farsite Colonies / Custom Map #5822: LArge Valley...
Last post by AutoPost - October 03, 2025, 11:54:28 PM
This topic is for discussion of map #5822: LArge Valley


Author: Dugoon
Size: 320x200
DISCUSS ON DISCORD
#69
Farsite Colonies / Custom Map #5821: Entrenched. ...
Last post by AutoPost - October 03, 2025, 09:57:44 PM
This topic is for discussion of map #5821: Entrenched


Author: Clovis Bray
Size: 256x160
DISCUSS ON DISCORD
#70
Colonial Space Map Discussion / Custom Map #11592: Split. By:...
Last post by AutoPost - October 03, 2025, 08:12:08 AM
This topic is for discussion of map #11592: Split


Author: no
Size: 160x128

Desc:
Choose your path... or dont